No food allowed areas

I don't know of any zoo that lets guests bring "people" food in walkthrough exhibits or habitats where you can go in. It suspends disbelief a bit when I have to put trash cans in these zones, and guests are still dropping wrappers everywhere because they brought their sodas and burgers in with them and evidently are too young to have grown up with Woodsy Owl telling them to give a hoot, don't pollute. Usually there is a staff person in these habitats or exhibits watching to make sure people don't bring food in or litter.

Making these walkthrough areas food free makes sense. Having no food or drink signs to join the do not feed sign would add a touch of realism and reduce some headaches for players.
 
I mean, I agree. Even in some zoo buildings you aren't allowed to bring food inside, so a sign that says "no food" could make guests that have food turn around and/or maybe, if they ignore it, a security guard can kick them out
 
Another thought would be to have the ability to limit the number of guests who can enter a habitat or even zoo area/walkway. Maybe a special type of entrance and exit gate to a zoo area or walkthrough habitat that could force guests to queue up outside the way they do for rides or food? Thinking of those sensitive animals who do all right with one-way glass, hiding places, and "do not disturb" signs until the number of guests becomes excessive. Then they go into "stressed and trying to hide mode" constantly. As it stands now, we have to limit the total number of guests allowed and hope that means fewer of them clumping up in front of or in the shy animal habitats.
 
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