No free carrier slots in a system my carrier is in

  1. The maximum carriers have been reached in a system my carrier is in.
  2. There are plenty of planets where there are few of no carriers so the maximum number of places a carrier could orbit is nowhere near full.
  3. I just want to move from one location in system to another in system.
This doesn't change the number of carriers in the system.

Why is this so hard FDev?

I'll try jumping out of the system and back in where I want to be, but I shouldn't have to do it!
 
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It is propably impossible because the carrier is at two places the same time during jump.
One is just the wake, but still. And systems have a finite number of slots.
 
It is propably impossible because the carrier is at two places the same time during jump.
One is just the wake, but still. And systems have a finite number of slots.
Unlikely, I'm certain that I'v managed a couple of 'in System' Carrier jumps since the release of the Carrier's.

OP, how many Planetary bodies are in that System?........maybe Carriers count towards the 'max body' count🤷‍♂️
 
Unlikely, I'm certain that I'v managed a couple of 'in System' Carrier jumps since the release of the Carrier's.

OP, how many Planetary bodies are in that System?........maybe Carriers count towards the 'max body' count🤷‍♂️
As OP wrote, the max number was reached.
 
  1. The maximum carriers have been reached in a system my carrier is in.
  2. There are plenty of planets where there are few of no carriers so the maximum number of places a carrier could orbit is nowhere near full.
  3. I just want to move from one location in system to another in system.
This doesn't change the number of carriers in the system.

Why is this so hard FDev?

I'll try jumping out of the system and back in where I want to be, but I shouldn't have to do it!
Because game development is hard, especially for a game with the scale of ED.
 
Because game development is hard, especially for a game with the scale of ED.
Nope. I love this game, but there are a lot of other game with the scale of Elite Dangerous or bigger which are much better tested and polished.

For instance, if you're calculating by the size of the procedural galaxy, then No Man's Sky beats it many times. NMS also far surpasses ED for being tested and polished by its team.

There are also many other more polished games in different genres with much more development complexity.
 
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Nope. I love this game, but there are a lot of other game with the scale of Elite Dangerous or bigger which are much better tested and polished.

For instance, if you're calculating by the size of the procedural galaxy, then No Man's Sky beats it many times. NMS also far surpasses ED for being tested and polished by its team.

There are also many other games in different genres with much more development complexity.
NMS procedural galaxy is extremely simple compared to EDs. There are no stars, there are no orbital mechanics, the galaxy is in NMS is not based on any scientific principles and overall not that good of a game. I can't believe you are comparing NMS to ED.
 
NMS procedural galaxy is extremely simple compared to EDs. There are no stars, there are no orbital mechanics, the galaxy is in NMS is not based on any scientific principles and overall not that good of a game. I can't believe you are comparing NMS to ED.
Yes, but NMS trades it's complexity down to other aspects of the game. For instance where Frontier just implements planetary detail as height maps, NMS implements caves, base building, a much better mission system and many other things we're pretty sure even Odyssey won't have. It's a complexity trade-off.

Also, as I said, NMS is just one example in this genre.
 
Yes, but NMS trades it's complexity down to other aspects of the game. For instance where Frontier just implements planetary detail as height maps, NMS implements caves, base building, a much better mission system and many other things we're pretty sure even Odyssey won't have. It's a complexity trade-off.

Also, as I said, NMS is just one example in this genre.
Yes with tiny ridiculous sized planets, caves that don't make sense, silly, stupid looking life forms, do you want me to go on?

Yes it is a trade off, but I much prefer the route ED is going, which is far more realistic.

As to other games, there really aren't any like ED out there.
 
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