There has been a constant stream of "spacelegs won't add gameplay" comments for years. Well the time for spacelegs is now - and let me tell you why...
FDev have continuously harked on about the lack of UI space, so much so that now in chapter 4 we have more than ever. A huge complaint about the FSS from the BETA forums is that the FSS interface feels disconnected from the cockpit (much like the reason I hate the gunner role in MC). If CMDR's could get up and walk to a new computer station that was specifically for exploration / route plotting, then this would absolutely be resolved.
This brings me right in to the multi crew experience, which is so disconnected it's not even funny. The fact that exploration in C4 was considered with MC in mind is laughable, because for MC to use the FSS the helm has to completely throttle down anyway. Made worse by the fact that if your crewmate finds something interesting, they can't even plot the route for you. So you still have to go in and do it yourself - the whole system is completely redundant. I did a quick test with a MC friend and she couldn't even see my cockpit decorations or hear my new COVAS selection.
I know FDev are stuck between a rock and hard place because there is obviously some difficult technical issues that prevent making things connect. But the solution is Spacelegs. I'd hate to see more and more changes made to the game in future that essentially keep feeling like clunky add-ons, in the hopes of being able to wrangle them all together at some point in future.
I keep seeing these following issues mentioned all over the forum:
- Why a blackout screen to get into the SRV?
- Unable to use SRVs in MC
- Stuck for UI space
- Disconnected FSS "mini-game" that feels like an add on
- SLF "holo-me" pilot nonsense with crew "sat somewhere in the hangar"
- Lame SLF range from mothership
- MC can't see your cockpit decorations, or your COVAS selection
- MC can access FSS but can't share a route / target. So you have to use FSS yourself as the helm (therefore it's pointless in MC)
- MC can't pilot your ship
- NPC crew don't appear on your bridge
The solution to connect all these elements of the game: Dedicated server and introduction of spacelegs.
Leave out the First Person Shooter aspect, ED isn't really that kinda game. But it's definitely time we got out of our chairs - TO CONNECT THE GAME AND MAKE IT WORK!
FDev have continuously harked on about the lack of UI space, so much so that now in chapter 4 we have more than ever. A huge complaint about the FSS from the BETA forums is that the FSS interface feels disconnected from the cockpit (much like the reason I hate the gunner role in MC). If CMDR's could get up and walk to a new computer station that was specifically for exploration / route plotting, then this would absolutely be resolved.
This brings me right in to the multi crew experience, which is so disconnected it's not even funny. The fact that exploration in C4 was considered with MC in mind is laughable, because for MC to use the FSS the helm has to completely throttle down anyway. Made worse by the fact that if your crewmate finds something interesting, they can't even plot the route for you. So you still have to go in and do it yourself - the whole system is completely redundant. I did a quick test with a MC friend and she couldn't even see my cockpit decorations or hear my new COVAS selection.
I know FDev are stuck between a rock and hard place because there is obviously some difficult technical issues that prevent making things connect. But the solution is Spacelegs. I'd hate to see more and more changes made to the game in future that essentially keep feeling like clunky add-ons, in the hopes of being able to wrangle them all together at some point in future.
I keep seeing these following issues mentioned all over the forum:
- Why a blackout screen to get into the SRV?
- Unable to use SRVs in MC
- Stuck for UI space
- Disconnected FSS "mini-game" that feels like an add on
- SLF "holo-me" pilot nonsense with crew "sat somewhere in the hangar"
- Lame SLF range from mothership
- MC can't see your cockpit decorations, or your COVAS selection
- MC can access FSS but can't share a route / target. So you have to use FSS yourself as the helm (therefore it's pointless in MC)
- MC can't pilot your ship
- NPC crew don't appear on your bridge
The solution to connect all these elements of the game: Dedicated server and introduction of spacelegs.
Leave out the First Person Shooter aspect, ED isn't really that kinda game. But it's definitely time we got out of our chairs - TO CONNECT THE GAME AND MAKE IT WORK!