Hello
I have a small suggestion: It would be awesome to have the ability to turn off Kerbs on elevated Paths, this way we could seemlessly integrate them in our Theming 
. . . You make a nice bridge or deck but your paths won't work lining up exactly with it for whatever reason, so you use flat panels to create the path surface. then you have to see these ugly kerbs poking through destroying the illusion. PLEASE can this be added? It, along with removing the path edge markers from at least one of the natural paths seem to be fairly simple tweaks from this point of view . . .
Yep, these two seem like things that could be easily implemented and would improve QoL for a lot of us. Much as I'd love flexicolored paths/queues (still miss them from RCT3P), that'd probably be more difficult to do -- it'd be great though! [up]
I'd also love a recolorable version...it's impossible to recreate something like The Yellow Brick Road without having to resort to attempting to line up small pieces of scenery to conform to the terrain when a simple recolorable path would easily suffice,