No more fuel stars, but there is a route plotted.

Hi,

I'm about 5,000 into trying to get to Tir, it was all going well until suddenly there are no more fuel stars marked on my route. I recalculated the route and it gives me a route again, but the last fuel star seems to be just the one I am sat by. Is this right, it will plot a route that I can't actually take?

Am I missing something, or do I have to just turn back and go home?
 
If there are no fuel stars on your route then it can't show a fuel star. Either filter for only fuel stars or just pick a fuel star manually before you run out. Or call the Fuel Rats every time, but that may annoy them - eventually ;)
 
There are regions of unscoopable stars in the Galaxy - setting your galmap filter to KGBFOAM can help in avoiding these (but that's no guarantee - if, within the plotter's limits, there is no other way, he will plow straight through them). You'll either need to set scoopable stars manually as intermediary stops within your range, or go straight up (or down) a few hundred ly, then continue your course.
 
Hi,

I'm about 5,000 into trying to get to Tir, it was all going well until suddenly there are no more fuel stars marked on my route. I recalculated the route and it gives me a route again, but the last fuel star seems to be just the one I am sat by. Is this right, it will plot a route that I can't actually take?

Am I missing something, or do I have to just turn back and go home?
You may have wandered into a Brown Dwarf field. Or maybe a Neutron field.
Or (like already said) you may have filtered scoopables out.

Getting a few dozen or a couple of hundred LYs up or down usually gets you around obstacles like this.
Also, you can manually deviate from the plotted course to scoop fuel any time you like. If there are scoopables around, that is.
 
Ah, thanks for all the replies. I didn't know I could filter star types on the map (I've only ever used it for commodities). My jump range is 24 for info.

So if I understand correctly, KGBFOAM are the star types I can scoop from; I filtered for them on the map, then I clicked the 'apply filter to route' (whcih is to Tir) and it seems to now be showing a 'last fuel star' again on the next section ahead. Hopefully this means I can make it all the way there, and it will only plot via KGBFOAMS?

(I just find it a bit daft that by default it would plot a route that didn't have a fuel star in each section.)
 
LIke I said - the plotter will try to plot through the star types you filtered for. But there are more criteria going into the plotter which you can't all tune yourself, so instead of plotting a roundabout route, it might insert some non-filtered stars to get you there. So if you're running on low fuel, it's always advisable to keep an eye out for the star class of your next jump target (shown shortly on the status display top right when starting a jump - and yes, we want it to be shown on the main jump displpay in the center screen since the stone age).
 
There's a plane about 50LY thick which is absolutely full of unscoopable brown dwarf stars.
If you fly in a straight line from the bubble to Tir, you'll go through it at a very shallow angle.
If you fly straight down 100 LY and then replot, no problem.

(It used to be a more significant navigational hazard, before the plotter let you filter your route based on star types, and jump ranges got high enough to largely skip over it)
 
Thanks for all the answers I'm back on track now. Key bits of info were filtering the map and applying the filter.

And if I find a dead end, I know now not to panic but to go up or down a bit then try again.
 
Yeah, make it a challenge - see how many times you can get them to come out to you in a row, before they tell you to sod off.

TwTO.gif
 
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