No more thargoid attack on planetary station

Hello, sorry for my English first of all.
For 2 weeks with my squadron we have suffered a bug listed nowhere.
When you arrive in a zone under Thargoid attack, until now it was announced that the entry into the conflict zone was announced by the npc.
Then then there were Thargoid who arrived to fight.
But for 2 weeks when you arrive in any combat zone on the well-marked planetary stations under attack, nothing has happened and there is no Thargois despite the invasion.
Have any of you had the same problem or have any information on this please, thank you.

CMDR Kensei79
 
it'll help knowing which base.

but the Devs made a change recently. *(https://forums.frontier.co.uk/threads/update-15-01-release-imminent.617059/)

Notable Changes To Systems In 'Invasion State'​

A successfully prevented Invasion will now be better reflected within the game world.
Upon the Invasion's defeat, a notification will be sent to all present Commanders, Thargoids will stop appearing at conflict zones and most conflict zones will subsequently dissipate.
Interdictions will cease and signal sources caused by Thargoid attacks will come to a stop.
The HUD has also received some minor changes for when Commanders are present in a defeated Invasion system and on the pre-jump warning towards that system.
 
Thank you for the answer. Actually, I didn't quite understand the update note.
We can therefore conclude that the Thargoid war is over, since each time we arrive in a combat zone incur of invasion, nothing happens.
I don't understand Frontier's choice of this update, since he talked about the continuation of the Thargoid war with update 15, while the cost now we have nothing to eat apart from the Titans who at the moment are not destructible.
Logically with update 15 the war should have intensified, I don't understand, because the cost is quite the opposite.
 
i think its mainly to move players to actually retaking systems rather than just farming relatively safe and comfortable ground ports.
or perhaps its meant to get us to witch head...
 
Whilst I understand the logic - stop people farming the same site after it's already been "won" - as someone who doesn't get on frequently, it's kinda frustrating to login and discover that other CMDRs have already finished "my" content.
 
Thank you for the answer. Actually, I didn't quite understand the update note.
We can therefore conclude that the Thargoid war is over, since each time we arrive in a combat zone incur of invasion, nothing happens.
I don't understand Frontier's choice of this update, since he talked about the continuation of the Thargoid war with update 15, while the cost now we have nothing to eat apart from the Titans who at the moment are not destructible.
Logically with update 15 the war should have intensified, I don't understand, because the cost is quite the opposite.
there still all the control systems to clear
*(it's just that combat in clearing a control system is not going to happen with the 33% threshold per week) (tissue sampling can clear a control system within a week, but combat for control systems not feasible)

alerts can be done now with targeting the Orthrus ( tissue sampling the orthrus not really reliable, but 6 enhanced missiles will cause it to explode)
other interceptors do count for clearing.
 
Agree with you, but it has no serious interest because it brings nothing in credit, compared to the defense of the statioport or planetary station. So that's what I said, we can consider that the Thargoid war is over since there is nothing left.
 
Agree with you, but it has no serious interest because it brings nothing in credit, compared to the defense of the statioport or planetary station. So that's what I said, we can consider that the Thargoid war is over since there is nothing left.
most controls have ax conflict zones, (*yes I know not the same.)
one of the alerts has a reported base attack this week.
There's an (Odyssey) surface port CZ at Stackpole Penal Colony in Desurinbin. No idea why there's a CZ in an Alert, but it's been confirmed present and working. Just note that you will get fines for shooting in the NFZ, but they can be easily paid off when you land.
 
most controls have ax conflict zones, (*yes I know not the same.)
one of the alerts has a reported base attack this week.
Yes, but it must be understood that in a thargoid combat zone the result is between 3 and 400 million in 2 hours. Knowing when the end of the statioport conflict zone there was a bonus of 3 hydra which brought in a total of 200000000 and in a planetary station there were 2 hydra in the end 150000000.
This is why I specify that the new update no longer brings anything, or has no more interest in fighting the thargoid.
Maybe Frontier does it on purpose because the anti-xeno ships took too much money, that's a guess.
 
Maybe Frontier does it on purpose because the anti-xeno ships took too much money, that's a guess.
It's a silly guess given there's still high/very high conflict zones in controlled systems, and plenty of Orthrus that take less than a minute to kill and reward 40 million credits.
 
It's a silly guess given there's still high/very high conflict zones in controlled systems, and plenty of Orthrus that take less than a minute to kill and reward 40 million credits.
I understand your vision of things, but it complicates things much more because in a high or very high conflict zone, we cannot repair on the spot.
The fact that Frontier would have allowed us to enter our fleet carriers into the Thargoid controlled system would have balanced things.
 
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