Firstly I would like to say that I have had a mostly good time with Elite. I joined on Xbox back in Nov 2015 and am currently on PC. I have put in plenty of time to get pretty good at everything, see most of the Bubble, own everything at least once, and start over once. I was a member of a player faction on Xbox and am in one now, but Elite's gone. Frontier, why did you try and make a single player game with multiplayer elements? Why did you do that? You punished the MMO community, and you punished the solo community. Nobody won!
The people who want to be left alone can, but everyone else is out to dry. This isn't pvp/pve. This is a simple idea I heard Braben himself say. He didn't want to make a pvp game, he said the most fun he has had is doing things with others cooperatively. Well... What? Doing what? We can't PvP because 90% of the community can't hang, and because the 10% that can, can't instance together. INSTANCING. What a great idea.
We can't PwP (player with player) because of the same issue, except PwP is punished most of all because there isn't anything to do in the first place. "Well sir you can mine." Uh what? Mining with a guy near you doesn't make it more fun. "You can trade." Trading with a guy in the wing doesn't make it more fun, in fact if you are slower/faster it makes it much less fun. "Well silly go explore!" Ok, so we go drive SRV's and shoot barnacles for a few hours over a beer. Now what? "Hey dude go to a RES." Ah, the most offered option. Yes having a wingman helps the efficiency, but is it more fun? I don't need help with the NPCs at all. They're still a cakewalk. We could engage a wing and really scrap! And that's an idea, a really good one. So we have option number one!
"Ay matey, ye be needin some piracy." Oh, Rum. You. Yes I love pirating. I do. And it is a blast with people, in fact it's the most fun you can have in game with friends. Unless it's against NPCs. Not because of the salt. No. It's because NPCs are more predictable than a high fiber diet. People are spontaneous and creative! People are incredible creatures who will do anything from swear at you to make you play 20 questions for their cargo. Pirating players and being pirated by players is fun because you get danger, and unpredictability. Ok. So. We have two options for PwP, Bounty Hunting, and Piracy. Except... Piracy is really PvwP, Player versus/with Player and that can't count. So Bounty Hunting it is.
Do we see the problem here? Elite can't be a solo game for many because they aren't skilled enough to solo the NPCs, and the community as a whole hates PvP, so we NEED PwP but there is basically one option. Frontier.. (I know nobody cares but this just needs to be said) Frontier, you lost me. I can't do this anymore. I turn on my PC and think "do I really want to turn on Elite just to stare at the UI and wonder im doing?" The obvious response from any seasoned forumdad is "Well it would appear there is plenty to do in Elite, there is just nothing YOU want to do." Except that's the issue, I'm not alone. I hung on for a long time. Elite lost a lot of people recently because of NPCs, but before that they lost a lot of people because the game is empty. People left because PvP is the cardinal sin, they left because combat logging roams free, they left because mining is a niche appeal, and trading isn't fun. There are zero in game consequences for anything and this is mostly due to the P2P architecture that ruined many a great idea from day one. This could go on longer, but I don't see the point. It's been real, Frontier. You had potential.
The people who want to be left alone can, but everyone else is out to dry. This isn't pvp/pve. This is a simple idea I heard Braben himself say. He didn't want to make a pvp game, he said the most fun he has had is doing things with others cooperatively. Well... What? Doing what? We can't PvP because 90% of the community can't hang, and because the 10% that can, can't instance together. INSTANCING. What a great idea.
We can't PwP (player with player) because of the same issue, except PwP is punished most of all because there isn't anything to do in the first place. "Well sir you can mine." Uh what? Mining with a guy near you doesn't make it more fun. "You can trade." Trading with a guy in the wing doesn't make it more fun, in fact if you are slower/faster it makes it much less fun. "Well silly go explore!" Ok, so we go drive SRV's and shoot barnacles for a few hours over a beer. Now what? "Hey dude go to a RES." Ah, the most offered option. Yes having a wingman helps the efficiency, but is it more fun? I don't need help with the NPCs at all. They're still a cakewalk. We could engage a wing and really scrap! And that's an idea, a really good one. So we have option number one!
"Ay matey, ye be needin some piracy." Oh, Rum. You. Yes I love pirating. I do. And it is a blast with people, in fact it's the most fun you can have in game with friends. Unless it's against NPCs. Not because of the salt. No. It's because NPCs are more predictable than a high fiber diet. People are spontaneous and creative! People are incredible creatures who will do anything from swear at you to make you play 20 questions for their cargo. Pirating players and being pirated by players is fun because you get danger, and unpredictability. Ok. So. We have two options for PwP, Bounty Hunting, and Piracy. Except... Piracy is really PvwP, Player versus/with Player and that can't count. So Bounty Hunting it is.
Do we see the problem here? Elite can't be a solo game for many because they aren't skilled enough to solo the NPCs, and the community as a whole hates PvP, so we NEED PwP but there is basically one option. Frontier.. (I know nobody cares but this just needs to be said) Frontier, you lost me. I can't do this anymore. I turn on my PC and think "do I really want to turn on Elite just to stare at the UI and wonder im doing?" The obvious response from any seasoned forumdad is "Well it would appear there is plenty to do in Elite, there is just nothing YOU want to do." Except that's the issue, I'm not alone. I hung on for a long time. Elite lost a lot of people recently because of NPCs, but before that they lost a lot of people because the game is empty. People left because PvP is the cardinal sin, they left because combat logging roams free, they left because mining is a niche appeal, and trading isn't fun. There are zero in game consequences for anything and this is mostly due to the P2P architecture that ruined many a great idea from day one. This could go on longer, but I don't see the point. It's been real, Frontier. You had potential.
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