No Thanks..

So this is an odd one, - perhaps one of those situations where you expect more, and end up getting less. Distress calls are always a good option for mixing things up a little. A fuel transfer limpet and a handful of cargo space is all you need. So far, I've yet to have a single person thank me for rescuing them. Sure, in the real world, not everyone's going to be polite and courteous. But at the same time, you fill them up, and wham, they're gone. Nothing. Not even a "cheers!" or "hey, catch me at the bar an I'll buy you a drink!" or even, "Go see X at Y station, there's a reward waiting for you, - you have no idea who you just rescued."

Could the voice-over crew not be bothered with a couple of extra lines or was it already past home-time? A mile wide and an inch deep.
 

Deleted member 38366

D
Odd...

I've done plenty of refuels and the oddball Repair Request in Distress Signals - Threat 0 (Search & Rescue scenarios)...

So far, every single one promised to "Write a Song when they get back to Port" , with Voiceover btw. (?)
 
Yes, I was pretty unimpressed when I first tried these. Refueled or repaired (with one limpet), then silence... And the ship wakes out.

Turns out that you need to 'accept the rescue as a mission' from your inbox. At which point I recall they do in fact say thank you...

Still somewhat underwhelming, and could, as with so much in this game, have been a starting point for a bit of a story, but still.

Made a couple of suggestions here, but as usual they died in the suggestions forum (or perhaps they were just rubbish, I'm no game designer... :) )
 
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All voiced ...

Edit: Aha! I bet the OP never accepted the mission - they're less chatty if you don't say you're helping them.
 
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............. Distress calls are always a good option for mixing things up a little. A fuel transfer limpet and a handful of cargo space is all you need. So far, I've yet to have a single person thank me for rescuing them...........

Are you playing the same game as me? As with @Factabulous I get the voice and text. Maybe you have something set wrong.
 
They say they're going to write a song about you. That can be inferred as thanks.

I still do these for some reason... sadly thats the only thing they say. And you only get 2500 credits, lol.
 
I always call roadside assistance for them, as my ships lack storage for the odd Jerry can of fuel.

Or that's what I tell myself as I wake away.
 
I'd rather they not hope I run into the same scrape for them to return the favor on--maybe they could pay it forward instead P
 
I wonder about the threat level 3 degraded SS with nothing but a disabled ship and some mats. Where's the threat?
 
If it turns out to be a big ship in distress, you could always explode it and scoop the mat's.

I'm sure it's what they would have wanted.
They are dead in the water... technically, they should blow up within the next 5-15 minutes. Might as well accelerate the process.

Makes me want to log back in, outfit my Vette with a whole bunch of missiles and go hunt for some stranded folks.
 
Well, they could've spent time creating a believable fleshed out galaxy, but we got CQC, PP, Squadrons, PMFs and soon Fleet carriers. And some of those are things players really wanted, so I'm told.
 
Well, they could've spent time creating a believable fleshed out galaxy, but we got CQC, PP, Squadrons, PMFs and soon Fleet carriers. And some of those are things players really wanted, so I'm told.

Players wanted some way of letting the PKers have their fun without spoiling the fun for others. We got Arena/CQC.

Players wanted crafting. We got Engineers.

Players wanted NPC crew to fill the empty chairs. We got Multicrew.

Players wanted some way of officially "joining" the Federation, Empire and/or Alliance. We got PowerPlay.

Players wanted clans and guilds like other MMOs have. We got Squadrons and PMFs.

Players want a personal, customizable base. We're going to get Fleet Carriers.

Note: when I say "players" above, I almost always mean "some players". Very few of those things were/are demanded by a large majority of players.
 
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