No VR at all in Odyssey since latest update! [Now Sorted (and available)]

I assume it is a bug rather than the unannounced decision to abandon all VR in EDO BUT since the latest update I cannot get the view to shift from flat letterbox in VR to full VR when not on foot.

In short, no VR at all. Any thoughts?
 
I assume it is a bug rather than the unannounced decision to abandon all VR in EDO BUT since the latest update I cannot get the view to shift from flat letterbox in VR to full VR when not on foot.

In short, no VR at all. Any thoughts?
Have your 3D Graphics Options changed to HMD Cinema by any chance?

That puts you in the virtual flatscreen at all times - if you have HMD Headphones or HMD Speakers selected then you should automatically change back to full VR when not on foot.

(On a side-note: I was disappointed to see the FSS didn’t have orbit lines or zoom transitions when using HMD Cinema - surely it should just be like the normal flatscreen game? Hopefully the long-standing bug will be sorted out for normal VR now it’s on the Top 20 list 🤞)
 
Have your 3D Graphics Options changed to HMD Cinema by any chance?

That puts you in the virtual flatscreen at all times - if you have HMD Headphones or HMD Speakers selected then you should automatically change back to full VR when not on foot.

(On a side-note: I was disappointed to see the FSS didn’t have orbit lines or zoom transitions when using HMD Cinema - surely it should just be like the normal flatscreen game? Hopefully the long-standing bug will be sorted out for normal VR now it’s on the Top 20 list 🤞)
Thanks for the response. I have tried all of the available settings (including HMD Speakers and HMD Headphones) but all to no avail. Still stuck in flat screen projection.
 
Quick update - whatever the issue was, it is now addressed and VR is no longer confined to 2D. Thanks for the suggestions.

Ironically, tonight I have been playing around with the camera suite so that I could enjoy full VR whilst pottering around on a planet and I was reminded how close VR is to full implementation already.
 
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