Nocturnal Houses and Animal Pack

I've had the idea of a pack centred on nocturnal houses (or nocturamas) for a little while now, and with the official unveiling of meerkats now truly opening the floodgates for smaller mammals in Planet Zoo I think it's a good a time as any to post about it.

I've spent some time mulling over the potential of integrating time-related animal behaviour into the game, but have yet to come up with a good idea for how exactly it would work. While just making diurnal animals more active during the day and nocturnal animals more active at night seems fairly straightforward, it runs into problems such as when the game time skips between the closing and opening times of the zoos, potentially removing a significant portion or all of the time more nocturnal animals (most important for those too large to be kept in nocturnal houses) have to be active if kept outside. There's also the question of what would dictate the change in behaviour - if it was time alone, nocturnal animals would still go to sleep if kept in nocturnal houses, and so light level might be a better indicator. For now I think it's best just to ignore this functionality in-game entirely, but if you have any ideas as to how it could possibly be integrated, do tell!

With this in mind, the introduction of nocturnal houses would be entirely for aesthetic reasons - the nocturnal animals can be kept outside with all their needs fully satisfied, but for many of them it doesn't look natural or realistic and so you can build a facility to house them in. First and foremost, we need the ability to make the interior of buildings sufficiently dark during the day. I'm not sure if there's a shader constraint that stops this from happening, but it's fairly essential for a functioning nocturama. Aside from that, it's already possible to make a good-looking nocturnal house with the items we currently have, although a potential new lighting option could be introduced that shines low-intensity coloured light during the day and high-intensity white light at night to mimic the reversed day-night cycle present in nocturnal houses. These features would hopefully be added as a free update to allow you to build nocturamas for appropriate species already included in the game:
  • Aardvark
  • Binturong
  • Chinese Pangolin
  • Cuvier's Dwarf Caiman
  • Fennec Fox
Several of the species listed above are not strictly nocturnal and can be kept in outdoor exhibits (in fact this is recommended for larger species like the Aardvark and Binturong) and this will also be the case for a few of the species below.

Coming alongside the update, of course, would be the release of a Nocturnal Animal Pack. Below is my optimal roster:
  • Eastern Quoll - From what research I have done, the Eastern Quoll appears to be among the more commonly kept Australian mammals at least in European nocturnal houses (not sure how common they are in the USA), and this coupled with their uniqueness among the game's current roster and conservation significance would make them a great pick in my eyes.
Eastern-Quoll_3.jpg

  • Greater Bilby - Contrasting with the quoll, bilbies are kept only in Australia with a recent attempt to bring them to European zoos unfortunately falling through. For me though there's no animal more synonymous with nocturnal houses than this icon of Australian conservation and therefore I can't help but save a space for it on my personal list.
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  • Nine-banded Armadillo - Any chance for an armadillo is a good chance, and the Nine-banded Armadillo appeals due to its extremely widespread distribution and varied habitat preferences.
3231520196_afc0dbb4d2_b.jpg

  • South African Springhare - A very distinctive hopping mammal representing the rodents in this pack. A porcupine, whether New World or Old World, would also be a great choice for a rodent representative, but I've decided to go with the more unorthodox option here.
Spring_Hare_%28Pedetes_capensis%29_%286042009463%29.jpg

  • Aye Aye - There is a whole host of weird and wonderful "prosimian" primates that could potentially feature in a nocturnal pack, but for simplicity's sake I've gone what is undoubtedly the strangest of them all.
Aye-aye-.png

  • Kinkajou - It was very hard to choose between this or a raccoon, and I went with the Kinkajou simply because it appears to be more common in captivity. In a perfect world we should have both.
kinkajou_01.jpg

  • North Island Brown Kiwi - With the game's current functionality meaning owls, frogmouths and such aren't an option, a kiwi is undoubtedly the best bird to include in a nocturnal pack as well as being an amazing and much-needed animal in its own right.
img-1536149132-8250-26872-p-3EC72126-AC5A-D38D-D2A57E40B289D725-2544003__aWxvdmVrZWxseQo_FocalPointCropWzQyNyw2NDAsMzQsNDMsODUsImpwZyIsNjUsMi41XQ.jpg

  • Tokay Gecko - Geckos are among the most conspicuous absences from the exhibit animal roster at the moment, and a nocturnal pack would be the perfect way to finally introduce them to the game. There is an enormous variety of species to choose from and so I've just chosen to go with the generic but large and iconic Tokay Gecko.
tokay-gecko.jpg


Given how neglected small mammals have been in the game so far, there is such a great variety of potential inclusions - all manner of marsupials, rodents, prosimians, small carnivorans and others - that you could easily have a drastically different list full of equally great choices. This is ignoring all the additional options that would open if this pack came after the implementation of flying animals. So what would your personal perfect nocturnal house roster be? I for example largely neglected Northern Hemisphere species (unintentionally mind you, just couldn't squeeze them into an already hard list), but I'm sure you North Americans and Europeans will fix that with your own takes :)
 
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Love the idea. I enjoy nocturnal houses in zoos, it has such special atmosphere.

In game I tried to make a nocturnal house with aardvarks once, was so excited when there was an update for the "always on lights", but...in the daytime, the lighting in game does not work great for the indoors. Its basically not dark enough in indoors, even if you have no source of light, no windows... So I gave up on the nocturnal house since my zoo was only open during day and I could not simulate the right lighting for it.

Wish Frontier could figure this one. Even wall and roof pieces that would be lightproof for the outside lighting would be a blessing!

As for the animals I love your choices! I would want a tiger quoll instead, but heard they are mostly kept in Australia. And Kiwi is probably my most wanted bird. Still hope we will see them someday!
 
This is a really cool niche that should be included in the game I think. Fingers crossed! 🤞

The inclusion of burrowing might hint towards the inclusion of other unique niches, like nocturnal behavior for nocturnal animals that would require a certain type of indoor exhibition to make them visible to your guests for them to be happy in return.
 
Whenever a zoo has a nocturnal house, it is almost always my favourite part because they often house such interesting animals - I would love to see such an option possible for Planet Zoo. My optimal roster for a nocturnal house animal pack would be:
  • Azara's owl monkey (Grassland, Tropical) - There are a lot of nocturnal primates around but I decided on this South American species; this is one of the largest of the owl monkeys (both longer and heavier than a meerkat) that is semi-diurnal so could work in both nocturnal and diurnal settings; the gray-handed owl monkey is of similar size and is more threatened, so could work, but I chose the Azara's owl monkey because of its bolder colours.
1623922999167.png

  • Chinese giant salamander (Aquatic, Temperate) - I know there has been discussion over whether this species should be an exhibit or habitat animal - I believe it has to be a habitat animal as they can grow to over fifty kilos (twice the weight of a clouded leopard); they are often kept in quite sizable enclosures and my one time seeing a giant salamander was in a nocturnal house in Stuttgart Zoo, where it was very showy.
1623922866439.png

  • Greater bilby (Desert, Grassland)
  • Nine banded armadillo (Desert, Grassland, Temperate, Tropical)
  • North Island brown kiwi (Temperate)
  • Owston's civet (Tropical) - My most-wanted animal for a nocturnal pack; they are rather beautiful, highly endangered species endemic to a small patch of mountainous forest in Vietnam and Laos; captive breeding is now considered essential for their survival and they are recommended for inclusion into nocturnal houses. The zoo running their breeding programme in Newquay keeps two pairs on-show - one in a nocturnal house and the other outdoors.
1623922947932.png

  • South African springhare (Desert, Grassland)
  • Exhibit: Tokay gecko (Tropical)
As an added feature, I think it would be good to have to option to light both the giant desert hairy and giant forest scorpions under a UV light so that, in the dark, they glow. I think I have seen this done before in zoos and would add an interesting feature for exhibit animals.
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But if i would add one, it would defenetly be the sugar glider.
Their "gliding" should be solveable with rather floaty jumps and a lower fall speed then most other animals, also they are just extremly cute.
Only problem i would see is that they would proppably be to small

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Also because the nothern hemisphere has been mentioned, dont worry we dont put our critters in nocturnal houses most of the time.
Most creatures in europe and northamerica are atleast partly nocturnal and most of the time skunks, racoons, foxes and similar creatures are just put in normal habitats.
 
But if i would add one, it would defenetly be the sugar glider.
Their "gliding" should be solveable with rather floaty jumps and a lower fall speed then most other animals, also they are just extremly cute.
Only problem i would see is that they would proppably be to small
For a larger alternative, there's always the Squirrel Glider! They're very closely related and look extremely similar besides their larger, fluffier tails, but are around twice the size. They're only slightly smaller than a meerkat, although their viability is probably still a bit of a stretch. My local zoo has them in their nocturnal house and they're very cute.

large.jpg
 
Even bigger among the gliders is the yellow-bellied - they are longer than a meerkat and only slightly lighter. They are listed as Near Threatened and are kept in at least four zoos in Australia.
The little animal on the right of this picture is a sugar glider, which should give some idea of the size of the three yellow-bellied gliders.
1623927081386.png


If something more similar in appearance to a sugar glider is wanted, the mahogany glider may be an option - it is intermediate in size between the squirrel and yellow-bellied gliders, is listed as Endangered and there is at least one zoo breeding them, with the most recent birth in January 2021.
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I wouldn't mind seeing either species, even if neither are kept outside of Australia as they would add the first gliding animals to the game.
 
If something more similar in appearance to a sugar glider is wanted, the mahogany glider may be an option - it is intermediate in size between the squirrel and yellow-bellied gliders, is listed as Endangered and there is at least one zoo breeding them, with the most recent birth in January 2021.
1623927068440.png
I've also seen Mahogany Gliders personally at the Kuranda Koala Gardens, so they're present in at least 2 zoos.
 
While I like the idea of including more nocturnal species, I'd prefer they just found a fix for the indoor lighting problem rather than making nocturnal animals that require a new habitat mechanic. Keep in mind that the habitat and construction systems are entirely separate - they aren't going to make animals that require the use of construction items to contain. However, if they fixed the indoor lighting problem (i.e., if they made it possible to actually block out light entirely in indoor spaces instead of getting that weird washed out light we get) it would be a simple thing to create a fake nocturnal house.

Edit: They could also add a new kind of lighting to the exhibits in conjunction.
 
Coming alongside the update, of course, would be the release of a Nocturnal Animal Pack. Below is my optimal roster:
  • Eastern Quoll - From what research I have done, the Eastern Quoll appears to be among the more commonly kept Australian mammals at least in European nocturnal houses (not sure how common they are in the USA), and this coupled with their uniqueness among the game's current roster and conservation significance would make them a great pick in my eyes.
  • Greater Bilby - Contrasting with the quoll, bilbies are kept only in Australia with a recent attempt to bring them to European zoos unfortunately falling through. For me though there's no animal more synonymous with nocturnal houses than this icon of Australian conservation and therefore I can't help but save a space for it on my personal list.
  • Nine-banded Armadillo - Any chance for an armadillo is a good chance, and the Nine-banded Armadillo appeals due to its extremely widespread distribution and varied habitat preferences.
  • South African Springhare - A very distinctive hopping mammal representing the rodents in this pack. A porcupine, whether New World or Old World, would also be a great choice for a rodent representative, but I've decided to go with the more unorthodox option here.
  • Aye Aye - There is a whole host of weird and wonderful "prosimian" primates that could potentially feature in a nocturnal pack, but for simplicity's sake I've gone what is undoubtedly the strangest of them all.
  • Kinkajou - It was very hard to choose between this or a raccoon, and I went with the Kinkajou simply because it appears to be more common in captivity. In a perfect world we should have both.
  • North Island Brown Kiwi - With the game's current functionality meaning owls, frogmouths and such aren't an option, a kiwi is undoubtedly the best bird to include in a nocturnal pack as well as being an amazing and much-needed animal in its own right.
  • Tokay Gecko - Geckos are among the most conspicuous absences from the exhibit animal roster at the moment, and a nocturnal pack would be the perfect way to finally introduce them to the game. There is an enormous variety of species to choose from and so I've just chosen to go with the generic but large and iconic Tokay Gecko.
I would immediatly buy your pack! Great choices, I love all these smaller and extraordinary animals, especially the Bilby :love:
But I prefer the porcupine to the South African Springhare and the raccoon to the Kinkajou. By the way, raccoons might not be common in north american zoos, but they are very common in european ones. I think I have never been to a zoo that did not host them, probably because they are cute and very active, and quite inexpansive to keep and easy to reproduce.
 
Bilby, Springhare and Armadillo would be a real treat for me.
I also love Potto and African civet from Africa:
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Such a great idea 👍

Just from Oceania some nocturnal species suggestions could be

  • Quoll
  • Kiwi
  • Bilby
  • Platypus
  • Echidna
  • Bettongs
  • Tasmanian Devils
  • Potoroos

Everything in Oceania is nocturnal

Edit: Also...sugar gliders and fruit bats (I have no idea how I overlooked those)
 
I lost hopes of a night house pack when the Binturong and Clouded leopard have been included in the SEA pack, but if it does happen I hope for Galagos.
 
Such a great idea 👍

Just from Oceania some nocturnal species suggestions could be

  • Quoll
  • Kiwi
  • Bilby
  • Platypus
  • Echidna
  • Bettongs
  • Tasmanian Devils
  • Potoroos

Everything in Oceania is nocturnal

Edit: Also...sugar gliders and fruit bats (I have no idea how I overlooked those)
Great list, though (short beaked?) echidnas don’t belong - they’re mostly diurnal except when it gets very hot. Well worth adding to the game but not in a nocturnal pack. Other than that, I’m in full agreement - I recently visited Healesville Sanctuary in Victoria and the nocturnal house was great…. A greater glider might be a good (larger) alternative to the sugar glider?
 
Excellent pack concept, Chuditch; I love the novelty of a nocturnal pack and I think it's something Frontier could do themselves. All of the roster choices are well-thought out and seem likely.

Here are some animals that haven't been mentioned so far that I think could be added to a nocturnal pack:
• Pygmy Slow Loris (as far as I'm aware the most common loris species in zoos)
• Hoffmann's Two-Toed Sloth (much more common than three-toed sloths in captivity, and a good fit for a nocturnal pack considering their day blindness)
• Brush-Tailed Bettong/Woylie (cute marsupial, unique and endangered)
• Tanuki (nocturnal, iconic Japanese animal)
• Javan Mouse Deer (most common tragulid in captivity)
• Fossa (incredibly highly requested, probably the most quintessential Madagascan animal not found in PZ)
• Ringtail / Cacomistle (unique procyonid, representation for Southwestern North America which is currently rather lacking)
• Red-Rumped Agouti (common in nocturnal exhibits, unique rodent)
 
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