Yes, you need to fire secondary - To make sure I dont shoot someone I have the KWS set to my second fire group. Just set/lookup the controls to switch firegroups - it might not be necessary right away in a sidewinder/adder/eagle right away but, esp in the larger craft youll need the groups. So, in a normal situation, while I fly around like a Nav point or something, I will have the firegroup 2 open and each time I target a ship I start the Kill warrant scan. I do this so that if I find out their wanted from the normal passive scan, then my kill warrant scan is already almost done, then once complete i switch back and start firing.
One thing to note about the KWS is when you use it on a ship it says Complete! or something like that - I read somewhere that if you KWS another ship before you kill the first, then you wont get the extra bounty from the first ship - dunno if thats true, but just in case, kws, kill ship, next target, repeat...
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So, you basically KWS ships that are wanted only? I might put it back on and play with it. I just dont want to risk being wanted. I have not researched being wanted yet to see how or if you can become unwanted
If your wanted, then on the right side of the main screen where you can see your heat output, youll see a big WANTED word there - means your wanted in system - the quickest and easiest way to become un-wanted is to find the nearest outpost - dont go to a major starport that scans you - and under the contacts tab youll be able to find whatever fines/bounties are on your head. Pay them off and youll no longer be wanted. You can do this from a startport, but if you get scanned...buh bye!
The KWS does work for ships that arent wanted as well, but for now, yes, only KWS wanted ships until you get the hang of it. But trust me when i say, I have made soooo much more money in bounties by using the KWS - more than double most the time.