"Not a valid carrier destination"...

Bug:

The workaround is you try a second time & it should work.
 
Make sure you're not trying to target a station, or any other non-planetary object. They are (genuinely) not a valid target because the Carriers appear to be only permitted to instance next to planetary bodies (eg orbit, or barycenter). So if you try to target anything not a stellar body, that can cause it. And it'd be unfortunate if you cashed the carrier for that reason.
 
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Make sure you're not trying to target a station, or any other non-planetary object. They are (genuinely) not a valid target because the Carriers appear to be only permitted to instance next to planetary bodies (eg orbit, or barycenter). So if you try to target anything not a stellar body, that can cause it. And it'd be unfortunate if you cashed the carrier for that reason.

Yeah, other objects don't have slots available for orbits, although you can target asteroid clusters but I suspect that uses stellar orbital slots available between the bodies anyway.
 
Yeah, other objects don't have slots available for orbits, although you can target asteroid clusters but I suspect that uses stellar orbital slots available between the bodies anyway.

Asteroids are weird; but it uses the main-sequence star slots for those, I believe. :)

It would be nice if it also selected the parent body of a human made object, out of convenience - but alas, it does not. Same error thrown.
 
Yeah, other objects don't have slots available for orbits, although you can target asteroid clusters but I suspect that uses stellar orbital slots available between the bodies anyway.
And yet, you can target an installation in development - surface or space - but the plotting seems to default to the planet or nearest large body.
 
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