PvP Not sure Bi-Weave shields are so good in PvP for my Vette...

...at least after the last time I've been surclassed by either Corvettes or Cutters with Prismatic Shields.
What do you think?
 

ALGOMATIC

Banned
Why would you pvp in a vette to begin with, jump to an FDL or a FAS, there are cookie cutter builds for those, also lower rebuy.

But to your point I would go with reinforced prismatics while balancing resistance with boosters.
 
Why would you pvp in a vette to begin with, jump to an FDL or a FAS, there are cookie cutter builds for those, also lower rebuy.

Hey, FAS or FDL aint are only ones for PVP... Medium size aint is all here. There is 3 categories for it: small, medium, big. Some like pvp in small ships, some likes in medium, so obviosly some might like PVP in big ones? What about rebuy? Lots of PVP veterans have few billions ready only for rebuys, if u would have billions too for rebuys u would understood, other story if u got billions already and just being greedy.

I know very well, that u belong in "PVP in medium size only or scrub" pvp crowd, just like quite number of PVP'ers around. But not all cmdrs who are decently skilled or even very good are like that. Nope. Hard to bear that there are other options or preferences? U are like that because u meet someone u cannot kill if they fly big 3 while flyin FAS or FDL? Or because u hate that even noobs can run away from u if try gank them in smaller ship alone?

Ur mention "cookie bulids", while u realize that these are working againt low skilled, amatour bulids or noobs only? There are few big3 bulids around, that thier loadouts actually specialize fighting medium sized above anything else. Against such, no medium or small size bulid can win in 1v1 because they aint got any way to outtank such bulid, before they die, not any chance unless being winged up, if big ship cmdr got way more than just few kills under thier belts in PVP. Other story that is only few cmdrs like that. No wonder, that such is so rare to see someone like that, lol.

...at least after the last time I've been surclassed by either Corvettes or Cutters with Prismatic Shields.
What do you think?

Heh, its obvious that someone who aint done hundreds of various big3 PVP duels cant win with just brute force while being one that got less MJ in total if we talk about big3 1v1. In big3 duels, winners is one who can outtank thier opponent. Biwave vette is poor match up for prisma tanks bulids, so nope, brute force alone aint work here, yer only hope here is cascade railguns and poperly cancel enemy banks so u can outtank them instead. Easier said than done, as canceling is skill itself, and even among PVP'ers is rare to see someone who knows all detalis about it. Size of railgun and size of SCB under fire matter a lot, if comes to % of cancel. Too bad, Im too lazy to write another detailed lecture about it.
 
Biweaves aren't much good for the big 3, as their biggest advantage is recharge/broken recharge.

Your shields don't really recharge as you can't dodge shots in the big 3 for the most part. You're constantly getting hit, therefore no recharge. Broken recharge also doesn't help much, as you will be dead before your shields come back up.

Prismatic shield generators for the big 3 IMO. Biweaves are only good for PvE in the big 3 (and if your ship is fully engineered who cares).
 
My PvP vette is a bi-weave hybrid setup. I like it quite a bit and find that it's fairly effective, if one keeps in mind it's limitations. It's different enough to be confusing to people that expect it to be a PvE build or are only used to pure shield focused large ship setups; she'll win most 2v1s against medium ships and most 1v1s vs. other vettes and anaconda that aren't built specifically to counter it.

That said, there are much easier ways to make a viable big ship and most people gravitate to prismatics for a reason.
 
Hey, FAS or FDL aint are only ones for PVP... Medium size aint is all here. There is 3 categories for it: small, medium, big. Some like pvp in small ships, some likes in medium, so obviosly some might like PVP in big ones? What about rebuy? Lots of PVP veterans have few billions ready only for rebuys, if u would have billions too for rebuys u would understood, other story if u got billions already and just being greedy.

I know very well, that u belong in "PVP in medium size only or scrub" pvp crowd, just like quite number of PVP'ers around. But not all cmdrs who are decently skilled or even very good are like that. Nope. Hard to bear that there are other options or preferences? U are like that because u meet someone u cannot kill if they fly big 3 while flyin FAS or FDL? Or because u hate that even noobs can run away from u if try gank them in smaller ship alone?

Ur mention "cookie bulids", while u realize that these are working againt low skilled, amatour bulids or noobs only? There are few big3 bulids around, that thier loadouts actually specialize fighting medium sized above anything else. Against such, no medium or small size bulid can win in 1v1 because they aint got any way to outtank such bulid, before they die, not any chance unless being winged up, if big ship cmdr got way more than just few kills under thier belts in PVP. Other story that is only few cmdrs like that. No wonder, that such is so rare to see someone like that, lol.



Heh, its obvious that someone who aint done hundreds of various big3 PVP duels cant win with just brute force while being one that got less MJ in total if we talk about big3 1v1. In big3 duels, winners is one who can outtank thier opponent. Biwave vette is poor match up for prisma tanks bulids, so nope, brute force alone aint work here, yer only hope here is cascade railguns and poperly cancel enemy banks so u can outtank them instead. Easier said than done, as canceling is skill itself, and even among PVP'ers is rare to see someone who knows all detalis about it. Size of railgun and size of SCB under fire matter a lot, if comes to % of cancel. Too bad, Im too lazy to write another detailed lecture about it.
Wow, are you came here for advice or talk dirty? The guy didnt even said anything bad, just asked the question... You not gonna get a good reply after that, thats for sure.
 

ALGOMATIC

Banned
Wow, are you came here for advice or talk dirty? The guy didnt even said anything bad, just asked the question... You not gonna get a good reply after that, thats for sure.

He is not the OP though.
I could reply in the same manner, but didnt want to hijack the thread...
 
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I found that the time and attention spent in heatsink+SCB deployment, maybe not firing to avoid further overheat, together with the fact that heatsinks are limited to 2 ammo per utility slot is penalizing this build too much. You need to use at least 2 utility slots for heatsinks, thance you have 2 less Shield Boosters, which is not so good on a shield that has got poor strength itself.
I had a few PvP fights against medium ships and they went way better than vs kitted Vettes or Cutters. More time for reloading and gaining control of the situation, because the enemy punch was way weaker and he tended to fly away from mine. Against a big tank you are always under (big) fire, so yes maybe a Prismatic tank is the only way.
 
I found that the time and attention spent in heatsink+SCB deployment, maybe not firing to avoid further overheat, together with the fact that heatsinks are limited to 2 ammo per utility slot is penalizing this build too much. You need to use at least 2 utility slots for heatsinks, thance you have 2 less Shield Boosters, which is not so good on a shield that has got poor strength itself.

A stock HS launcher does have 3 shots even though the ammo is listed at 2 (there is 1 shot loaded in the chamber), and this can be increased to 3 once Ram Tah is unlocked.
My Anaconda has a 7B and 2 6A SCBs (and a c6 prismatic shield) for a total of 16 individual shots of SCB. With 2 hicap HS launchers and double banking I have exactly enough heatsinks for the amount of SCB shots I have, and it only utilizes 2 utility slots. The extra shielding I get out of the SCBs is far more than I would get out of 2 extra shield boosters in most cases. If my opponent(s) are on point with the feedback rails it's probably a wash.
 
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ALGOMATIC

Banned
A stock HS launcher does have 3 shots even though the ammo is listed at 2 (there is 1 shot loaded in the chamber), and this can be increased to 3 once Ram Tah is unlocked.
My Anaconda has a 7B and 2 6A SCBs (and a c6 prismatic shield) for a total of 16 individual shots of SCB. With 2 hicap HS launchers and double banking I have exactly enough heatsinks for the amount of SCB shots I have, and it only utilizes 2 utility slots. The extra shielding I get out of the SCBs is far more than I would get out of 2 extra shield boosters in most cases. If my opponent(s) are on point with the feedback rails it's probably a wash.

The meta for medium ships are 2 rails with one cascade. The big 3 will be in trouble because of being an easy to hit large target.
 
Depends on the medium ship. I've never shyed away from a meta de lance in my Anaconda, unless it's a whole wing of them. I have no problems hitting FASes either ;)

Edit: that being said i have lost to a good MDL pilot. In the case of the MDL it's all about avoiding my fixed weps. Some can do it, some can't.
 
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In large v medium, PvP bi-weaves are too flimsy in a 'normal' Vette simply because a Vette is too big a target to miss. Add to that some nasty ordnance flying about and its not looking good.

In a matched fight, unless your Corvette is really agile by lightweight mods and you can stay out of any firing arc its going to be a tanking match where Prismatics and chugging SCBs / cascade wins out. However light builds will buckle when under heavy attack.

I built a really agile bi weave Corvette (it had the agility of a stock Vulture) and tested it out against an FdL, and it lost miserably. I have not tried my monster hulltank hybrid Corvette, but I imagine that would not last either.
 
You mean you fire both SCB at once? 7B+6A while the heatsink deploys? Is it enough to keep the whole thing cool?
Fire SCB and heatsink. Wait a few seconds for the temperature to start going down again, then fire the second SCB. The timing is not *that* crucial - just don't fire both SCBs together and don't wait so long your temperature is already hitting zero before firing the second.

(With some configurations on the bigger ships, fitting 3 SCBs under a single heatsink is just about possible, but needs much more precise timing)
 
In large v medium, PvP bi-weaves are too flimsy in a 'normal' Vette simply because a Vette is too big a target to miss. Add to that some nasty ordnance flying about and its not looking good.

In a matched fight, unless your Corvette is really agile by lightweight mods and you can stay out of any firing arc its going to be a tanking match where Prismatics and chugging SCBs / cascade wins out. However light builds will buckle when under heavy attack.

I built a really agile bi weave Corvette (it had the agility of a stock Vulture) and tested it out against an FdL, and it lost miserably. I have not tried my monster hulltank hybrid Corvette, but I imagine that would not last either.

The problem with hybrid or hulltank corvettes (and especially anacondas) in PvP is the module weakness. 4000 hitpoints on a corvette or anaconda is not nearly as survivable as 4000 hitpoints on a FAS/FDS/FGS in my experience due to module sniping and target size. 4000 hitpoints on the big 3 can evaporate pretty quickly against even a single medium or big ship.
 
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