Not sure if I should be pleased or slightly embarrassed

but...

I just spent a game day concentrating on getting the lowest weight I could for my 5D life support for my Anaconda. I eventually got it down to 2.5 Tons :D just so I could eke out a few more light years range when jumping (now up to 53.03 LY while carrying two SRVs, a Fighter, plus 1st class cabin)

I also got lucky with the 3A power plant and 4A power distributor - one is overcharged and the other engine-focussed, so I now get to boost AND not worry about power management... I was lucky in that BOTH of them got minor weight loss bonuses :)

I may need to stretch its legs somewhere... I've not done a long run out with an engineered Anaconda yet. 20 jump 1000LY hops, the stuff of dreams.[cool]
 
Good stuff! I've never had a top tier jumprange ship, probably because I hate the Asp, can't afford a Conda, and otherwise don't prefer mainstream choices. :)
I also like A rated stuff, especially thrusters. :)
 
Good stuff! I've never had a top tier jumprange ship, probably because I hate the Asp, can't afford a Conda, and otherwise don't prefer mainstream choices. :)
I also like A rated stuff, especially thrusters. :)

I've got my Corvette for all the A-Rated modules :) The 'conda is a pure long-legged beastie now. It's been fun doing a "David Brailsford" on it [cool]
 
Nice! I haven't done any lightweight mod on my life support. I'll have to look into that. I think I get about 51 LY currently, but I know it can be improved. Eventually I'll get around to it, heh.
 
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