Not sure what the issue is...please explain

According to this: http://forums.frontier.co.uk/showthread.php?t=6300
The main modes available in Elite Dangerous can be distilled to:

Online all
In this mode you are matched within an instance (for want of a better word) with anyone but preference will be attempted with friends and groups you have joined. AI will be around too.
Online Solo
You will never see any other players, just AI.
Online player friends and groups
You will see AI and the player matching will favour your friends and the groups you have joined exclusively. You will not see anyone else. Just AI.
Then there’s the Alliance group at some point.
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Then we have this: http://forums.frontier.co.uk/showthread.php?t=6279
This talks about the ratings and reputation. Clearly, someone taking part in criminal pvp activities will eventually get their comeuppance.
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This means I find it really hard to understand what the general issues around PVP are.

Consensual PVP is PVP where the game situation has allows you to be attacked. For example: You are in an anarchy system, someone attacks you. You have consented to PVP by being in that system, they have consented by attacking you.

Non-consensual PVP is where the game disallows you to be attacked. For example: You are in corporate space, just about to dock with no warrants etc. A ship fires on you. They suffer a rating drop, the station fires on them, they go boom and so on. You did not consent to PVP. The person who attacked you has been punished.

As for griefing, isn't there a Report Player function?

I may be missing something but all of this sounds great to me. There are plenty of ways to avoid non-consensual PVP and plenty of ways to have an exciting amount of risk.

Would anyone care to explain please?
 

Tar Stone

Banned
You understand it correctly, you can pretty much tailor the online side of things.

The issue is players can currently camp stations as station defences arent fully operational yet. Stations are the safe port after the long journey.
 
According to this: http://forums.frontier.co.uk/showthread.php?t=6300
The main modes available in Elite Dangerous can be distilled to:

Online all
In this mode you are matched within an instance (for want of a better word) with anyone but preference will be attempted with friends and groups you have joined. AI will be around too.
Online Solo
You will never see any other players, just AI.
Online player friends and groups
You will see AI and the player matching will favour your friends and the groups you have joined exclusively. You will not see anyone else. Just AI.
Then there’s the Alliance group at some point.
--
Then we have this: http://forums.frontier.co.uk/showthread.php?t=6279
This talks about the ratings and reputation. Clearly, someone taking part in criminal pvp activities will eventually get their comeuppance.
--
This means I find it really hard to understand what the general issues around PVP are.

Consensual PVP is PVP where the game situation has allows you to be attacked. For example: You are in an anarchy system, someone attacks you. You have consented to PVP by being in that system, they have consented by attacking you.

Non-consensual PVP is where the game disallows you to be attacked. For example: You are in corporate space, just about to dock with no warrants etc. A ship fires on you. They suffer a rating drop, the station fires on them, they go boom and so on. You did not consent to PVP. The person who attacked you has been punished.

As for griefing, isn't there a Report Player function?

I may be missing something but all of this sounds great to me. There are plenty of ways to avoid non-consensual PVP and plenty of ways to have an exciting amount of risk.

Would anyone care to explain please?

Max Torps; every thing you say is correct, with an addendum to solo-online.

You can move a Player Character freely; (some exceptional situations may come or may not), between solo-online and multi-player.- Same character back and forth at any time.

As I said all the rest is correct; the problem is much of the "Ratings and reputations" have not been implemented yet and new tester/players come on to the forums upset because they were PKed; not knowing the use of game play regions, and or the mechanics of 'running silent'.

And simply the strategy of playing single-online and learning the ropes, before deciding to go multi-player.
 
For me, the risk of being attacked, even without "consent" makes the game more exciting (when I see a human player deploy his weapons I immediately start evasive maneuvers and try to hide or run away)

If someone has the true intention of ruining your fun (stalking you or something... I've never seen it in person yet), then you can block them quite easily from the menus or the ship interface.

However, for some people these risks are not exciting but rather a turn-off. Luckily, as you said, there is also an option to only play solo or with a group that you choose.
 
Stations are the safe port after the long journey.

Whilst it might be planned that stations will be safe havens after a difficult journey (and IIRC an FD dev said they didn't want stations to be completely safe) and this is not yet the case. It is also worth mentioning that there is currently no long journey either; there certainly is no difficult journey, which I think is more of an important matter than journey length. Once interdictions become more challenging and players are able to launch interdictions then I think we will see a dramatic reduction in attacks around stations.
 
Consensual PVP is PVP where the game situation has allows you to be attacked. For example: You are in an anarchy system, someone attacks you. You have consented to PVP by being in that system, they have consented by attacking you.

Non-consensual PVP is where the game disallows you to be attacked. For example: You are in corporate space, just about to dock with no warrants etc. A ship fires on you. They suffer a rating drop, the station fires on them, they go boom and so on. You did not consent to PVP. The person who attacked you has been punished.

I'd disagree here slightly: Personally, I don't think there is non-consensual PvP in this game: I consent to it when I click open play.

I'd call the latter example penal PvP, as it's culpable in the game world, but still posssible and if someone attacks me in gouverned space and manages to get away with it (as opposed to your example), more power to him.
 
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I'd disagree here slightly: Personally, I don't think there is non-consensual PvP in this game: I consent to it when I click open play.

I'd call the latter example penal PvP, as it's culpable in the game world, but still possible and if someone attacks me in governed space and manages to get away with it (as opposed to your example), more power to him.

Indeed, that's what I should have said - thanks for the correction.

So basically, once the game is ready for launch with proper retribution in place in terms of reputation, station defences and KOS Viper attacks we should be done. :)
 
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