According to this: http://forums.frontier.co.uk/showthread.php?t=6300
The main modes available in Elite Dangerous can be distilled to:
Online all
In this mode you are matched within an instance (for want of a better word) with anyone but preference will be attempted with friends and groups you have joined. AI will be around too.
Online Solo
You will never see any other players, just AI.
Online player friends and groups
You will see AI and the player matching will favour your friends and the groups you have joined exclusively. You will not see anyone else. Just AI.
Then there’s the Alliance group at some point.
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Then we have this: http://forums.frontier.co.uk/showthread.php?t=6279
This talks about the ratings and reputation. Clearly, someone taking part in criminal pvp activities will eventually get their comeuppance.
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This means I find it really hard to understand what the general issues around PVP are.
Consensual PVP is PVP where the game situation has allows you to be attacked. For example: You are in an anarchy system, someone attacks you. You have consented to PVP by being in that system, they have consented by attacking you.
Non-consensual PVP is where the game disallows you to be attacked. For example: You are in corporate space, just about to dock with no warrants etc. A ship fires on you. They suffer a rating drop, the station fires on them, they go boom and so on. You did not consent to PVP. The person who attacked you has been punished.
As for griefing, isn't there a Report Player function?
I may be missing something but all of this sounds great to me. There are plenty of ways to avoid non-consensual PVP and plenty of ways to have an exciting amount of risk.
Would anyone care to explain please?
The main modes available in Elite Dangerous can be distilled to:
Online all
In this mode you are matched within an instance (for want of a better word) with anyone but preference will be attempted with friends and groups you have joined. AI will be around too.
Online Solo
You will never see any other players, just AI.
Online player friends and groups
You will see AI and the player matching will favour your friends and the groups you have joined exclusively. You will not see anyone else. Just AI.
Then there’s the Alliance group at some point.
--
Then we have this: http://forums.frontier.co.uk/showthread.php?t=6279
This talks about the ratings and reputation. Clearly, someone taking part in criminal pvp activities will eventually get their comeuppance.
--
This means I find it really hard to understand what the general issues around PVP are.
Consensual PVP is PVP where the game situation has allows you to be attacked. For example: You are in an anarchy system, someone attacks you. You have consented to PVP by being in that system, they have consented by attacking you.
Non-consensual PVP is where the game disallows you to be attacked. For example: You are in corporate space, just about to dock with no warrants etc. A ship fires on you. They suffer a rating drop, the station fires on them, they go boom and so on. You did not consent to PVP. The person who attacked you has been punished.
As for griefing, isn't there a Report Player function?
I may be missing something but all of this sounds great to me. There are plenty of ways to avoid non-consensual PVP and plenty of ways to have an exciting amount of risk.
Would anyone care to explain please?