Hello all,
I have read the crime and punishment forum post but still posting this as I could not see a clear answer on expected behaviour vs bug.
In a ship
If you pick up a spec ops mission and go and murder many many civilians and blow up a wedding (thousands of people) for 40,000,000cr then as long as the ships you destroy relate to the mission, you get the bounty on your head, but you do not gain notoriety. This means once over a quick visit to an interstellar factor, pay your fine and then you are happy to continue on.
In odyssey
Each and every time I do a settlement massacre for 400,000cr I end up with 2 notoriety even though all I have shot at and killed are the mission targets. During the mission if you hold Q and check the codex->stats->crime it shows 0 notoriety. Once you hop in your ship you get 2 notoriety. As a lot of Odyssey missions are based in the same system this makes handing in a little harder than normal and you have to wait 4 game hours to clear the bounty. Does anyone know if this is expected behaviour. In which case it's a pointless mission and not worth it, or is this a bug ?
This is the journal entry for a murder whilst completing a mission, and the log for accepting the mission. Not the faction and target faction are the same.
{"timestamp":"2021-10-16T20:04:47Z","event":"CommitCrime","CrimeType":"onFoot_murder","Faction":"Social Bevan's Hope for Equality","Victim":"Cole Stewart","Bounty":1000}
{"timestamp":"2021-10-16T19:23:57Z","event":"MissionAccepted","Faction":"Timbalderis Blue State Comms","Name":"Mission_OnFoot_OnslaughtIllegal_MB","LocalisedName":"Take out Social Bevan's Hope for Equality personnel","TargetFaction":"Social Bevan's Hope for Equality","Expiry":"2021-10-17T03:32:49Z","Wing":false,"Influence":"++","Reputation":"++","Reward":392699,"MissionID":813616450}
I have read the crime and punishment forum post but still posting this as I could not see a clear answer on expected behaviour vs bug.
In a ship
If you pick up a spec ops mission and go and murder many many civilians and blow up a wedding (thousands of people) for 40,000,000cr then as long as the ships you destroy relate to the mission, you get the bounty on your head, but you do not gain notoriety. This means once over a quick visit to an interstellar factor, pay your fine and then you are happy to continue on.
In odyssey
Each and every time I do a settlement massacre for 400,000cr I end up with 2 notoriety even though all I have shot at and killed are the mission targets. During the mission if you hold Q and check the codex->stats->crime it shows 0 notoriety. Once you hop in your ship you get 2 notoriety. As a lot of Odyssey missions are based in the same system this makes handing in a little harder than normal and you have to wait 4 game hours to clear the bounty. Does anyone know if this is expected behaviour. In which case it's a pointless mission and not worth it, or is this a bug ?
This is the journal entry for a murder whilst completing a mission, and the log for accepting the mission. Not the faction and target faction are the same.
{"timestamp":"2021-10-16T20:04:47Z","event":"CommitCrime","CrimeType":"onFoot_murder","Faction":"Social Bevan's Hope for Equality","Victim":"Cole Stewart","Bounty":1000}
{"timestamp":"2021-10-16T19:23:57Z","event":"MissionAccepted","Faction":"Timbalderis Blue State Comms","Name":"Mission_OnFoot_OnslaughtIllegal_MB","LocalisedName":"Take out Social Bevan's Hope for Equality personnel","TargetFaction":"Social Bevan's Hope for Equality","Expiry":"2021-10-17T03:32:49Z","Wing":false,"Influence":"++","Reputation":"++","Reward":392699,"MissionID":813616450}
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