Blackcompany
Banned
And what she of us have been noticed to have noticed is this: Elite is very much deserving of criticisms.
Elite as it exists right now is extremely bare bones. Basically, Early Access levels of unfinished. They ways in which this are true are obvious and objective.
Placeholders have become permanent. USS and POI.
Load times are both too frequent for a modern game, and too long. The genre doesn't excuse the number and length of load times. Because space games have previously had a lot of them, isn't a valid excuse for there being so many of them in a modern game.
RNG Grind. This is the domain of cheap, addiction targeting free to play territory. Of crap mobile games and knock of MMO titles. It has no place in a Sim.
The BGS basically doesn't work. It cannot do anything dynamic or offer opportunities for emergent game play. It can't even tick over on its own.
Exploration is still stuck with Eyeballs only. The methods used to explore new places was more sophisticated when Columbus sailed than.it is in Elite. Pretty unforgivable.
Elite deserves criticisms. That doesn't mean you should not like it. That you're wrong for doing so. By all means, enjoy. But it also doesn't mean you should allow your economic, temporal and emotional investment to lead to blind defense where it is not deserved.
Elite needs work. Lots and lots of room for much needed improvement here. It needs to return to a design direction driven by the promises made to original backers and lose the free to play grinding placeholder material.
So please get over the criticisms of the game. They are very much merited. They come from people who care. Who want the game to succeed. Who know that FDev is going to have to put in serious work to win back both good will and players.
Once you turn 18, there are no more rewards for TRYING. You actually have to ACCOMPLISH at this stage of life. And flight model aside, Elite has so far failed to accomplish a whole lot besides sheer, brown, inch deep, mile wide size.
Elite as it exists right now is extremely bare bones. Basically, Early Access levels of unfinished. They ways in which this are true are obvious and objective.
Placeholders have become permanent. USS and POI.
Load times are both too frequent for a modern game, and too long. The genre doesn't excuse the number and length of load times. Because space games have previously had a lot of them, isn't a valid excuse for there being so many of them in a modern game.
RNG Grind. This is the domain of cheap, addiction targeting free to play territory. Of crap mobile games and knock of MMO titles. It has no place in a Sim.
The BGS basically doesn't work. It cannot do anything dynamic or offer opportunities for emergent game play. It can't even tick over on its own.
Exploration is still stuck with Eyeballs only. The methods used to explore new places was more sophisticated when Columbus sailed than.it is in Elite. Pretty unforgivable.
Elite deserves criticisms. That doesn't mean you should not like it. That you're wrong for doing so. By all means, enjoy. But it also doesn't mean you should allow your economic, temporal and emotional investment to lead to blind defense where it is not deserved.
Elite needs work. Lots and lots of room for much needed improvement here. It needs to return to a design direction driven by the promises made to original backers and lose the free to play grinding placeholder material.
So please get over the criticisms of the game. They are very much merited. They come from people who care. Who want the game to succeed. Who know that FDev is going to have to put in serious work to win back both good will and players.
Once you turn 18, there are no more rewards for TRYING. You actually have to ACCOMPLISH at this stage of life. And flight model aside, Elite has so far failed to accomplish a whole lot besides sheer, brown, inch deep, mile wide size.