Now you can fix the galaxy map and the background !

So many of you might remeber in 1.01 when FD nerfed the ammount of stars in the background of ED because a few low end users could not run it right.
instead of adding an ultra low setting they nerfed it for everyone.

I dont think they were 100% wrong for doing this as I noticed sometimes no matter what system someone has they will use ultra and still moan when it does not work.

Anyway I found a fix and have been testing it.

This is not about every tweak but about the ones that fix the galaxy map and as a resault the background.

so first of all you must find the GraphicsConfiguration.xml located in your elite dangerous folder.
Then you have so mime the intro to FFE and look into a mirror for about 5 mins , this step is very important.

In the GraphicsConfiguration
(that I recomend using Notepad++ , its realy good)

anyway here are the values you want to edit (well I guess you want to , thats up to you)
Find galaxy background and find the preset you use (low , meduim or high)
You will see a number , and change it to 4096.
however I only recomend you do that if you have no performance issues in space.

Effect :GalaxyBackground
PRO: Makes the galaxy look less blurry
CON:None that I can tell


Effect :NebulasCount
PRO:Makes more nebula spawn in map
CON: None that I can tell

Effect :NebulasInBackgroundCount
PRO:Makes more nebula spawn in background
CON: some nebula may look more transparent (far away ones)

Effect: starInstanceCount
PRO:MY GOD ! ITS FULL OF STARS ! increases the ammount of stars , its great.
CON:I guess if you have a phobia of stars , or a bad PC dont use this

EXAMPLE :
<GalaxyBackground>
<High>
<LocalisationName>$QUALITY_HIGH;</LocalisationName>
<TextureSize>4096</TextureSize>
</High>
</GalaxyBackground>

EXAMPLE :
</Environment>
<GalaxyMap>
<High>
<LocalisationName>$QUALITY_HIGH;</LocalisationName>
<NebulasCount>1000</NebulasCount>
<NebulasInBackgroundCount>1000</NebulasInBackgroundCount>
<LowResNebulasCount>16</LowResNebulasCount>
<HighResNebulasCount>1</HighResNebulasCount>
<LowResNebulaDimensions>64</LowResNebulaDimensions>
<HighResNebulaDimensions>256</HighResNebulaDimensions>
<LowResSamplesCount>35</LowResSamplesCount>
<HighResSamplesCount>138</HighResSamplesCount>
<MilkyWayInstancesCount>16000</MilkyWayInstancesCount>
<LocalDustBrightness>0.0</LocalDustBrightness>
<MilkywayInstancesBrightness>1.0</MilkywayInstancesBrightness>
<MilkywayInstancesSize>1.0</MilkywayInstancesSize>
<MilkyWayInstancesOffscreenRTEnabled>false</MilkyWayInstancesOffscreenRTEnabled>
<StarInstanceCount>80000</StarInstanceCount>
</High>
</GalaxyMap>
PICS :
The first two are with more stars.
You cant see a big difference but when you zoom its present. I play in 4K (supersamples) so in game you notice extra baby stars in the background
P3L3qTw_edfc92KQfURfpH1tgN1_5B2Rr3V1FJsHk-uchoETCdFal28HKzdwlu9Ds6lzpsJ_HWbH2vSNnzi0uLiG3eq6QwdUrjDYaStvPOeLUkBbGRyf31iMew6nPT8FrH8SVUiSMws63Wu37ClD3w8-LfM1DKNu3LD8gQbPwPlL-hQdQOxCWapVmQgjoRGuFw5yQW1FBOW2pU6ioDhX-Err_NYcfDeCqsbTranl1GITaf2PW0EqRWlSmdQ7B5wGM63r1VdwnYhXjNI4Bsug9_EJm1y_d22yf59QYkaB_dPUWmf5lAihRHyyQi2R78pyKVIbSbNmuI-Nnu8am-O2XqfKxkQDbgfl2VquPyEwq1CIto9gZigOHwSmskt28FffjyifphBIgjSwr7KxviMPqresmeGS6Q3k688ajuB0fk4FH9dztYJNOuVfq0WBJ5bUYUPOwf1aytHGuqRwuUaAmcoXhQqMmKP8-aAdC5XrYvc3Z2Ddgcj7wDMcYFc5FzzWyH62-Tl5lSXQRJlbTYamoPskWT1rPRojzsX2Jc1F_8oyLBS14FaS1OF3Rhdiz_-RBPx9C62m9eldPThxm_E8b07Ig31VopU=w1677-h943-no

UYP-ngqBjZLySrkg-956z-ccrGe_9JlggDfKH4jn9q7sYpy-ePUee24Nrp6fZVeRAio1mekwAmvbiQW-UkhxjuVmURe9IYaO2d4DMApjKd79ZQMrvfUpiH0IB8aFYwZp3CqYyGoh6QbVBCPJkvgURZxeKK4cXNxBOxwgvLWQnF6Y-luERSJOcXzrRmlZbJnKufT33VNbVG0a73793ujBpbdWM5nr2kLhvVNSvXHYBrpXtxCM8UyxTPMOcBqEp5JjnRdWM5EGqvtExxtp4FCkyiJQVC7V3nFm9UE0ctHcBAZgM8QANgbqZJ87I7FXsBbaV2bsdfp2rKcRDaO7gf_v1iC0sHBTjIg8jRxF7xrkTFss8csLdew7WBjr3ACPqf9ajLLDMgxIJyraL3OnsgoVA9BuX5J4OGCdFojZDjzsqQNJUbhsEaKh2X8dxdUKnWKEjmtKDp0JCS-z_cC_H1e3HvuqaF55YS97sbyTBuiuYUDLMc2f7f1nRUnTLf7sKHWUeIT0jk5x3ZjupiJ2hzV2DvFx-2UWyPINSRWJndvZuJC_27mGPSRHqxiDbgkI2j8hhteQgG9VV7D6nAucQfTcEppmFykGikY=w1677-h943-no


And now the nebula edit :
_mG-N3BgsuCfK0Sa0PBB3n7aLFmuCHkekpw6fnM0mbQ8mky7iPxLP3RVeG7kBDpmjJAROPlf8kOl4rRulOueKr1Ii44YczanCX8nXX7IJmJ-yeCYKxXJA2MKbahiYJPJAT1fpJTT8gJZ0_QwJwDFs0e1w7e603bpobsFOrGGW7wlFHv9KPKvL_s1KG7wK0ycgP0HAtdh_WrgkqMmcdpCakGP-HHUqZNUox8LshWDFMgPZ7opqMIh88_tuW0FAaQT8S8OGf6XTawa9xrGF5wJy-hWJy4uTLtYI9VBqR5PzefYp-R-nxEV9NJHBisCOjFDP-YQ23fX8bkcmkSDxHDi709HwVJ8sJcUu4jEBuqzKgUfvF4R6Jnl9F7oI4roR29HZxdaB479FyHkBLvHCOmXtIFrxYhG2jgv6Qs_wdpwN3CsQFZlvYCPrGZzN_Y3oTUj4b0N99Og0xX6cHCli90iZrcnv-NSmMVyW7OcGnkKId2FUMzBsMNO0wzvWXzTcC6esu0FkLB7Gk_HRaZzLO48M60m4gD_pp6SYSPaSmrBm3KZix2PY8WE3rluo1qlNPEgqQGXMljH0EQk1Ux-2UaXfuUa4Ccn4nY=w1677-h943-no

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You want us to use a medium security notepad?

Sorry... couldn't resist :p

Actually, that doesn't tell us anything about Notepad's security, rather that it's medium population. :p

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So many of you might remeber in 1.01 when FD nerfed the ammount of stars in the background of ED because a few low end users could not run it right.
instead of adding an ultra low setting they nerfed it for everyone.

...
If you would be so kind, a few screen shots (from in game, not the files to edit) of the results of the two different setting setting you used would be great to help judge if it's a worthwhile tweak.
 
Mm, add fake stars and fake nebulae to the map sort of seems.. weird? Space is big. Really big. But if you cram it with many stars you can see, rather than have a sense of depth to the star field, then it's not really reflective of a similar actual starfield. It also just ends up looking like a pretty wallpaper.

Also yes, try this at Sagittarius A*. The game will become virtually unplayable (it's borderline this way already).
 
This works, and you can definitely up the level of stars but for stars there are two things to consider:

If you up it to 80,000 you'll run int issues where it's somewhat pointless and overly cluttered unless you are filtering, and realistic view is right in front of the camera which makes it very diffiuclt to use. This would be nice if there was a way to view stars with a deadzone between the camera and cursor, but i chose 40,000, which is working well for me.

Album:http://imgur.com/a/52GHd

- - - - - Additional Content Posted / Auto Merge - - - - -

Mm, add fake stars and fake nebulae to the map sort of seems.. weird? Space is big. Really big. But if you cram it with many stars you can see, rather than have a sense of depth to the star field, then it's not really reflective of a similar actual starfield. It also just ends up looking like a pretty wallpaper.

Also yes, try this at Sagittarius A*. The game will become virtually unplayable (it's borderline this way already).

It does not add fake stars - it makes more stars and more nebulas visible from greater distances.
 
It does not add fake stars - it makes more stars and more nebulas visible from greater distances.

Cool, you spoke of the background, not the actual in-galaxy starfield, you'll excuse me if I read "background" as "background" in this instance (ie the galaxies and stars beyond our own) and not the local star field. Interesting. I shall have a look.
 
Cool, you spoke of the background, not the actual in-galaxy starfield, you'll excuse me if I read "background" as "background" in this instance (ie the galaxies and stars beyond our own) and not the local star field. Interesting. I shall have a look.
The way the game works is that the galaxy map and background are mostly the same.
For example , if you edit some of the settings for the galaxy map it effects the background.

From what I understand is ''background'' is the 3D galaxy and its stars , the ''skybox'' is everything that is outside of the galaxy and can not be edited as its just static objects.
 
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