This seems to have started happening since the September update, at least for me and a few others I have spoken with, yet I cannot find any mention of it on this forum, and it is not noted as a "known issue" with the September update.
What I am taking about is observing severe "rubber banding" or "warping" of NPC ships and other players, when nearby in normal space. Typically while they are within 3km or so, but it is erratic; doesn't always happen, and when happening it seems to stop when the ships get further away or very close. The effect is that the ships appear to fly in a zig-zag, and you can see it reflected in their engine trails.
I would have put it down to network issues if it only happened to other players, but it happens to NPC ships just as often.
The only mention of the issue I found was this Issue Tracker entry:
https://issues.frontierstore.net/issue-detail/4925
If, like me, you are seeing this effect and would like it addressed, please go up-vote that issue, and add your own examples and evidence to it!
What I am taking about is observing severe "rubber banding" or "warping" of NPC ships and other players, when nearby in normal space. Typically while they are within 3km or so, but it is erratic; doesn't always happen, and when happening it seems to stop when the ships get further away or very close. The effect is that the ships appear to fly in a zig-zag, and you can see it reflected in their engine trails.
I would have put it down to network issues if it only happened to other players, but it happens to NPC ships just as often.
The only mention of the issue I found was this Issue Tracker entry:
https://issues.frontierstore.net/issue-detail/4925
If, like me, you are seeing this effect and would like it addressed, please go up-vote that issue, and add your own examples and evidence to it!