HahaOP you mean dear Braben please ...
I was thinking more on the stealth aspect of it allI'd expect shields are just as common as they are on ships. Prepare for tactical engagements rather than relying on oneshot headshots.
Congratulations!It'll be snail paced . Good news is plenty of mature quality fps games out there to choose from instead![]()
I believe they hired specifically for this though.I'm sure they will draw on their extensive experiance of fps games to make a truely quality product ...![]()
Gotta fit that shield generator somewhere.Watch out for those Elite NPCs. They will have engineered equipment up the wazoo.
Aim for the head!Gotta fit that shield generator somewhere.
This is the only thing I'm seriously skeptical about (ship vs srv vs player vs ship game play).One-shotting players with a ship's missile system will be fun to try.![]()
One-shotting players with a ship's missile system will be fun to try.![]()
A very good point but, as you say, if done right it could be a lot of fun as I also enjoyed those games and if I fancied a change from solo mode, I could drop in to a faction war and help out now and then. And that's the thing which interests me: imagine player factions facing off and affecting the BGS with a ground war on some backwater lump of rock. It would appeal to a fair few I think and utilise the many forms of game play ED promises.This is the only thing I'm seriously skeptical about (ship vs srv vs player vs ship game play).
If done right, it's a lot of fun (battlefield bad company 2 for example, loved that game; infantry can take down vehicles if they do it right). I just can't see how it could be done in ED considering how massively op ships can be.