Hi All,
I know FD have already said that there won't be any but they might change their mind, and I just had this idea which I think would be a pretty easy way to implement NPC crew (or rather a single NPC crew member) that would add a tiny bit of personality to the cockpit, requires no balancing at all and would add something that most people who play solo etc. would probably go for...
So the NPC does nothing else other than sit in the co-pilot chair (obviously would need the avatar stuff to enable this) and once you are close enough to a station etc. you could enable the auto-pilot in exactly the same way that it is currently implemented with the docking computer module. The advantage is of course that you wouldn't need to fit a docking comuter module, which is one of the modules that many people (myself included) would like to have, but there are always more useful modules to fit so you never actually fit one!
Just a nice idea.
I know FD have already said that there won't be any but they might change their mind, and I just had this idea which I think would be a pretty easy way to implement NPC crew (or rather a single NPC crew member) that would add a tiny bit of personality to the cockpit, requires no balancing at all and would add something that most people who play solo etc. would probably go for...
Enable an NPC co-pilot to be 'bought' at a station and he/she/it has one function and that function is exactly the same as the docking computer module.
So the NPC does nothing else other than sit in the co-pilot chair (obviously would need the avatar stuff to enable this) and once you are close enough to a station etc. you could enable the auto-pilot in exactly the same way that it is currently implemented with the docking computer module. The advantage is of course that you wouldn't need to fit a docking comuter module, which is one of the modules that many people (myself included) would like to have, but there are always more useful modules to fit so you never actually fit one!
Just a nice idea.