Can hired NPC's be given turret control? If not, is this a feature that is planned?
I'm seriously looking at the Imp Clipper as my "end-game" ship. It has speed, agility, good internals, and a fair number of hardpoints. However it has a problem with hardpoint placement on the wings. If you only use fixed weapons, one wing is going to miss (because they're so far apart). If you use fixed on one wing and gimballed on the other, one wing is going to become useless if the target uses chaff.
That would suck. If the target pops chaff and half your guns become useless, you're going to be left wondering why you grinded up rank and bought the nice faction ship. If I could put turrets on one wing, and hire an NPC gunner, then all the guns could become useful even if your targets use chaff.
I don't think it would be too OP. It comes with some tradeoffs:
1. You don't control those guns anymore. In an environment with multiple targets, the NPC could decide to shoot something else.
2. You don't control your weapon capacitor or heat generation anymore. He will keep firing regardless of whether or not you want to recharge for your fixed guns, or regardless of if you're running hot.
3. The NPC may frequently miss his target, depending on his skill level.
4. You have to pay the NPC.
However with some ships, like the Imp Clipper, an NPC gunner may be the only way to have an effective weapon loadout.
So I just wanted to find out more about this, is it possible and if not is it something planned?
I'm seriously looking at the Imp Clipper as my "end-game" ship. It has speed, agility, good internals, and a fair number of hardpoints. However it has a problem with hardpoint placement on the wings. If you only use fixed weapons, one wing is going to miss (because they're so far apart). If you use fixed on one wing and gimballed on the other, one wing is going to become useless if the target uses chaff.
That would suck. If the target pops chaff and half your guns become useless, you're going to be left wondering why you grinded up rank and bought the nice faction ship. If I could put turrets on one wing, and hire an NPC gunner, then all the guns could become useful even if your targets use chaff.
I don't think it would be too OP. It comes with some tradeoffs:
1. You don't control those guns anymore. In an environment with multiple targets, the NPC could decide to shoot something else.
2. You don't control your weapon capacitor or heat generation anymore. He will keep firing regardless of whether or not you want to recharge for your fixed guns, or regardless of if you're running hot.
3. The NPC may frequently miss his target, depending on his skill level.
4. You have to pay the NPC.
However with some ships, like the Imp Clipper, an NPC gunner may be the only way to have an effective weapon loadout.
So I just wanted to find out more about this, is it possible and if not is it something planned?