not sure if many aware of this... but I've been trying guerrilla tactics for assassination missions that require me to kill pythons and the likes, mostly because 1.3 increase the AI difficulty... I tried to do hit and run tactics, basically try to hurt the target's hull/power plant as much as possible and run away when they start ganking on my ass
and by run away here I mean I went up to supercruise...
to my disappointment and frustration I found out that the target would always get instantly back to 100% health on the next encounter, despite the fact that it could have been only after a very short time -such a short time that he could not possibly landed somewhere to repair his ship-
total immersion ruiner
can I demand a positive change for this unpleasant gameplay mechanic?
to my disappointment and frustration I found out that the target would always get instantly back to 100% health on the next encounter, despite the fact that it could have been only after a very short time -such a short time that he could not possibly landed somewhere to repair his ship-
total immersion ruiner
can I demand a positive change for this unpleasant gameplay mechanic?