Definitely there is something wrong with NPC Maneuverability
If I am in the same ship as NPC the NPC outmaneuver me in 100% cases
If I am in slightly more maneuverable ship than NPC the NPC outmaneuvers me in 99% cases
But this case is most extreme:
Me in Vulture with 5A thrusters, weight of the ship 342t with full tank that is more than 50% bellow optimal mass (840t) you know what I mean...
Full pips to engines and I cant get the shot on Gunship/Dropship as it is allways outta my sights. The NPC mirrored my every maneuver with no inertia.
At least the NPC mutated weapons were removed so now I have time to disengage from such kind of encounter.
If I am in the same ship as NPC the NPC outmaneuver me in 100% cases
If I am in slightly more maneuverable ship than NPC the NPC outmaneuvers me in 99% cases
But this case is most extreme:
Me in Vulture with 5A thrusters, weight of the ship 342t with full tank that is more than 50% bellow optimal mass (840t) you know what I mean...
Full pips to engines and I cant get the shot on Gunship/Dropship as it is allways outta my sights. The NPC mirrored my every maneuver with no inertia.
At least the NPC mutated weapons were removed so now I have time to disengage from such kind of encounter.