During the first few weeks of playing ED, when playing Open I did not know how to tell if another ship was an NPC or a Human. In every encounter, I was clueless who was human or not. In my clueless newbie mind, I imagined about 30% were Human (no matter where I went) and the rest NPC, but again I did not know which ones so I would treat them all as Human just in case. After a while, I could start to suspect which were NPC, due to similar behaviors noted, but still not sure. After I asked on the forums how to tell the difference for sure, I was told that all CMDRs are human. While I was excited to learn this, what followed was disappointment, as I noticed that it was more like 1% or less were human, depending on location. Obviously, playing with NPCs, while safer, is not exactly as exciting or social as playing with live humans.
The point of my post is that, why do we NEED to know who is human or NPC? I sort of wish I could go back to the time that I could not tell the difference for sure. The game seemed better, knowing that any ship could possibly be human controlled.
Who thinks we should make even the NPCs have a CMDR designation? For players who do like being attacked by other human players, this would afford some camouflage, as you would not stick out like a sore thumb for other humans just looking to grief other humans.
The point of my post is that, why do we NEED to know who is human or NPC? I sort of wish I could go back to the time that I could not tell the difference for sure. The game seemed better, knowing that any ship could possibly be human controlled.
Who thinks we should make even the NPCs have a CMDR designation? For players who do like being attacked by other human players, this would afford some camouflage, as you would not stick out like a sore thumb for other humans just looking to grief other humans.
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