Npc Ships

Message to Frontier...Whats the chance of fixing or doing something with npc ships that
Crash into you on takeoff/landing when its not your fault its you that gets the fine.
Ive just done 4 passenger missions and got fined 3 times!.
The orbical stations you come into to land I think we should exit in the opp direction.
How many of us has heard the flight operations say " The way is clear " then all of a sudden a T9 comes through?
So come on Frontier sort something out with the npc ships where they wait for you and not keep
Ploughing into your ships its very annoying and costly to us commanders.
 
If you are flying under 100 then you should not get fined. Don't have a problem with this personally.
 
Please, leave them exactly the way they are, or perhaps make them a little worse - have some come barreling through the mailslot at full-throttle, max boost, full power to engines.
Have some get stuck in the toast rack from time to time as well.

Traffic jams and parking mishaps are the spice of life, and Elite could certainly use some spice to offset all of the salt and bland.
 
Some helpful suggestions:

1. Keep your ship speed at 99 or less.

2. Use the show mouse widget in the options/controls menu to get the onscreen
centering dot for precise maneuvering.

3. Use a docking computer temporally to see how it approaches the station mailslot
for docking. Use this exact same position for a manual departure and never scrape
a Type-9...Even then a large player ship might nudge a wing on a Beluga.

4. Use the look around to check for nearby ships above when launching.

5. Use the main ship display to ID ships entering a station while you are leaving it
and vice versa. Audio warnings are not very useful.

Regards
 
I saw a thread the other day, about players silent running almost dead ships and waiting to hit speeding players to get them killed by the station.

The answers there were. Speeding puts the blame on you, so do so at your own risk. Using that round thing in the centre of the lower half of the HUD helps. It maybe some form of rocket science but it tells you where everything is and with experience you can work out where things are going.

Then there is the 'Green side', in or out, sticking to the green side, helps to avoid collisions.

I will agree, that NPC ships hitting you when you are travelling at low speeds and then the station tells you to take care, is out of order.
 
Staying under 100 m per sec. will prevent getting a fine as others have said, however I do kind of see where the OP is coming from. I have gotten tangled with NPC Beluga's with my Cutter more than once in the mailslot because the Cutter doesn't stop on a dime and the NPC Beluga's don't even try. There is barely enough room for the Cutter let alone both at the same time. I seem to remember NPC's used to do everything in their power to avoid collisions (sometimes even becoming one with the station walls) and now they don't even try or in all honesty seem oblivious and indifferent to obstacles in the way.
 
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