SLF pilots have to be the ultimate work from home guys, using the Elite internet galactic hyperweb to control ships.
So please FD, lets make SLF pilots do more- so much can be attached to them to really make that A-Team vibe.
In this light:
Make them visible in your ship- for the love of Brebus pleeeeeaaaaaaaaaaaaaaseeee. I won't tolerate someone telepresencing while on the toilet light years away and not making at least an appearance.
Give each NPC a bonus of some sort. These could be:
Extra ship speed
Extra ship handling
Better scan / probe range
Better shields (resists, strength, less power etc)
Enhanced SLF skills
Extra power 'pip'
Better turret targeting
Chaff resistance
Ground combat skills
Said skills could grow with rank, and would balance out players in MC having an energy pip to the classic distro.
Be able to change uniforms based on what you unlock / bought. Your team must co-ordinate fashion wise at all times.
Crew NPCs should disembark when you disembark and go to the bar or just walk about- you know, stretch the legs after a hard days graft.
NPC can deploy as ground commandos. Also be able to equip new suits and weapons.
Crew will generate missions - "I know a guy who needs a few guns, he'll pay well" "I met a guy at the bar who needs a few thousand landmines, because" etc.
Record a few lines of quips, wisecracks etc for critical points or actions. For example "we have a tail!" when we are interdicted.
In short, make these guys a bit more than a .jpg and two lines, and that players care about them a bit more because other than a face they are identical.
So please FD, lets make SLF pilots do more- so much can be attached to them to really make that A-Team vibe.
In this light:
Make them visible in your ship- for the love of Brebus pleeeeeaaaaaaaaaaaaaaseeee. I won't tolerate someone telepresencing while on the toilet light years away and not making at least an appearance.
Give each NPC a bonus of some sort. These could be:
Extra ship speed
Extra ship handling
Better scan / probe range
Better shields (resists, strength, less power etc)
Enhanced SLF skills
Extra power 'pip'
Better turret targeting
Chaff resistance
Ground combat skills
Said skills could grow with rank, and would balance out players in MC having an energy pip to the classic distro.
Be able to change uniforms based on what you unlock / bought. Your team must co-ordinate fashion wise at all times.
Crew NPCs should disembark when you disembark and go to the bar or just walk about- you know, stretch the legs after a hard days graft.
NPC can deploy as ground commandos. Also be able to equip new suits and weapons.
Crew will generate missions - "I know a guy who needs a few guns, he'll pay well" "I met a guy at the bar who needs a few thousand landmines, because" etc.
Record a few lines of quips, wisecracks etc for critical points or actions. For example "we have a tail!" when we are interdicted.
In short, make these guys a bit more than a .jpg and two lines, and that players care about them a bit more because other than a face they are identical.