Ok some of you will just tell me to get better weapons or something (which I have), but that's besides the point. Too many encounters with NPCs, especially high value ones, end in them FSD jumping out of combat to safety. I know there are some things that can help me prevent that (such as targeting their FSD) or getting a wake scanner (or whatever its called) to find where they went. The problem is the mechanics for NPC FSD jumping are much different than for actual players. An NPC can charge and jump in a very short amount of time without being slowed down. A player has to wait much longer while running to safety to jump during combat. I've also been slowed down even more by being scanned by Federal Security Forces right when I engage my FSD which ultimately cost me my ship. If Frontier is reading this, PLEASE increase the jump charge time for NPCs. It happens way too often that I lose a bounty at the last 10% or so due to this problem (probably 60% of engagements).