Did a quick search and could not see this asked before, so here goes: If a fleet carrier is parked in a system with a buy order for goods, especially close to a station or settlement which provides the goods for a lower price, why do NPC pilots landing at the FC not fulfil those orders? It would take some of the pain out of filling a carrier, the rate could be scaled based on current system traffic, the number of carriers docked and the relative profit NPCs would be making and would remove some wealth from the hands of players. The same goes for offloading at the other end if you list a sell price lower than the local buy price.
This would be a boon to colonisation as we could park up an FC with buy orders for high quantity goods (Aluminium, Steel, Titanium) while we fly off to grab the sundry items. Would certainly help eliminate some of the shipping grind, and if not automatic there could be a UI option to pay a dividend per ton with an indication of how long it will take for NPCs to load all the goods. Or maybe you fly to the station/settlement and purchase the goods along with paying for shipping.
This would be a boon to colonisation as we could park up an FC with buy orders for high quantity goods (Aluminium, Steel, Titanium) while we fly off to grab the sundry items. Would certainly help eliminate some of the shipping grind, and if not automatic there could be a UI option to pay a dividend per ton with an indication of how long it will take for NPCs to load all the goods. Or maybe you fly to the station/settlement and purchase the goods along with paying for shipping.