NPC's Need Flight Lessons

Especially when it comes to flying into space stations.
On at least 3 occasions now I've been fined because some stupid NPC in a Beluga is entering a station, in my exit zone. They simply don't comprehend what "keep in the green" means.
On two of the occasions we've traded paint, and I've been on my way - fines paid later.
But this last time, I was already scraping paint on the left wall in the green when this stupid NPC Beluga comes barreling in, taking up most of my exit lane, clips me, gets me fined, crashes, blows up, and now with the massive boost in station fire power, I'm rebuying before I can even finish saying "Damn it, not again."

Not that I won't make up my losses with a single mission, that only annoys me - but the fact that NPC's can't keep these things in their own entry lanes really needs addressed. All NPC's should be pulled from Beluga until they learn to fly them correctly.

My only comfort is knowing his rebuy is a lot higher than mine.
 
There's a speed limit for a reason, go under it and you can ram all the ships you want to death and the station won't care.

"Kill your speed, not your credit balance." - Station announcer.
 
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Keep under the speed limit OP.
Beluga's take up the whole slot width. I fly mine straight down the middle. Keep to the green side and you risk catching those rear 'wings' in the rack. This happened to me the first time I flew it through the slot. Got stuck on the green side even though I was only slightly off centre towards the green side.
 
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I've noticed that since 2.2 the NPCs crash into me much more. They fly up and hit me from below. They crash into me from behind. And I'm not loitering, I'm flying out at 90. It's weird.
 
Especially when it comes to flying into space stations.
On at least 3 occasions now I've been fined because some stupid NPC in a Beluga is entering a station, in my exit zone. They simply don't comprehend what "keep in the green" means.
On two of the occasions we've traded paint, and I've been on my way - fines paid later.
But this last time, I was already scraping paint on the left wall in the green when this stupid NPC Beluga comes barreling in, taking up most of my exit lane, clips me, gets me fined, crashes, blows up, and now with the massive boost in station fire power, I'm rebuying before I can even finish saying "Damn it, not again."

Not that I won't make up my losses with a single mission, that only annoys me - but the fact that NPC's can't keep these things in their own entry lanes really needs addressed. All NPC's should be pulled from Beluga until they learn to fly them correctly.

My only comfort is knowing his rebuy is a lot higher than mine.

Beluga is a big offender. I am coming out and stupid npc keeps going. Think i will stick with Planetary outpost for now on. I do not speed.
 
I only speed when there's no traffic - then I'm known for boosting out of the mail slot. but when there's traffic in a system, I do keep "in the green", and in this case, was scraping the wall trying to stay out of the way of idiot NPC.

But being rammed by NPC's does seem to happen a whole lot more now, and the Beluga is the worst offender - they literally come right down the middle of the slot. I've had to kick it in reverse more than a few times because of this, which is 3x annoying when trying to Silent-Run out of a station because you're carrying a hot passenger.
 
Noticed something new. NPCs have learned how to use Heat Sinks.

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