NPC's with turreted Rail Guns... eh?

I wish I'd had the presence of mind to take a screeny of this NPC Asp battering me with twin rail guns while pointing in a completely different direction but what the hell? :mad:

Is this blatant NPC cheating or am I missing something in the outfitting section i.e. turreted Rail Guns?
 
I've seen it too, never thought about posting about it though. Falls under the "NPCs don't play by player rules" thing that I think has been mentioned a few times by now. Been driving me nuts, that.

Maybe lag? Maaayyyyyyybe?
 
Nah, the NPC's cheat blatantly. I've seen them pull off all kinds of stuff that you just couldn't do, like going from standstill to full speed with vertical thrusters, then stopping dead again after moving just far enough to avoid your plas/cannon. Godlike accuracy with rails, regardless of your relative positions and any manouvres you might make. They definitely don't play by our rules. That said, it's still pretty easy to chew them up in combat.
 
I wish I'd had the presence of mind to take a screeny of this NPC Asp battering me with twin rail guns while pointing in a completely different direction but what the hell? :mad:

Is this blatant NPC cheating or am I missing something in the outfitting section i.e. turreted Rail Guns?

+1 rep. Yes, it's what they do.
 
I've seen it too, never thought about posting about it though. Falls under the "NPCs don't play by player rules" thing that I think has been mentioned a few times by now. Been driving me nuts, that.

Maybe lag? Maaayyyyyyybe?


I was thinking about that whilst walking the dogs just now but no. If it was lag it was the smoothest lag ever, not jerky or owt like that.
 
Yup, I was directly behind a Clipper last night, and all of a sudden the rail guns on his wings magically flipped around and began blasting me. I was so surprised that I even did a double take to make sure that I was truely behind him. Yup, I was, but it didn't matter.
 
Last edited:
It's to try and make the NPC's more dangerous, hence chaff and SR doesn't work against them, they have buffed pitch and roll speeds, and unlimited ammo.
 
Lol those damned Rasps. In Haz Rez it's not so bad as you can generally size up the fights you're getting into. As for CZs, not sure what happened with the last patch but I find taking anything in larger than a Vulture (unless I'm in a wing) sort of pointless as the ships don't pay that well and eventually you end up with a couple of railgun toters pounding on your hull. I used to stay in those as long as I had time or ammo left, now I'm lucky if I pull in a 1/2 million (after repair/rearm) per outing.
 
Lol those damned Rasps. In Haz Rez it's not so bad as you can generally size up the fights you're getting into. As for CZs, not sure what happened with the last patch but I find taking anything in larger than a Vulture (unless I'm in a wing) sort of pointless as the ships don't pay that well and eventually you end up with a couple of railgun toters pounding on your hull. I used to stay in those as long as I had time or ammo left, now I'm lucky if I pull in a 1/2 million (after repair/rearm) per outing.

CZ ships also seems to have an insane amount of armor compare to Rez or interdicted ships.
 
Went from 80% hull to 12% when I was in my mk 4 Viper. If I was in my 3 I would haven been toast.

Long story short I was in a high intensity, all of my allies died so the enemy, probably 3-4 of them were shooting at me. Fine, I could tank the puny lasers easily. Then all of a sudden my shield was one shotted, and seconds later I lost most of my hull points.

Point is, if you see the ai shooting a railgun, just leave and dont fight that.(Also fought a sidey later with god like flying skills. Mostly harmless my a-)
 
We sit there annihilating hundreds of them every day. Most of them are no match for Our ships. I think they deserve a bit of a chance. For every one that has a turreted railgun, there's probably 20 that just sit there and spin, while you send them back to the insurance claims department.
 
I wish I'd had the presence of mind to take a screeny of this NPC Asp battering me with twin rail guns while pointing in a completely different direction but what the hell? :mad:

Is this blatant NPC cheating or am I missing something in the outfitting section i.e. turreted Rail Guns?

Omg I want those, I'll pay 1 billion each!
 
If the NPCs cheat a little bit, I would not be surprised in the slightest.

MOST games have this, especially games with complex physics simulations and a huge variety of performance statistics. As in, there are thousands of different possible combinations of weapons, shields, boosters etc on each ship. It is incredibly difficult to make an AI that doesn't behave like an idiot with so many variables. In order to have an AI that can have all of these configurations, AND be a challenging opponent, AND follow every rule of the game that players must, Frontier would have to sink an enormous amount of resources into developing it.

The mech game series, Armored Core is notorious for cheaty AI opponents. It's most noticeable in the Arena. You start off fighting opponents who follow all the rules. About half way up the ladder, the opponents start getting some of the cheats to keep increasing the difficulty. Without it, the game would be too easy and boring. I'll forego further details, but it is a very useful tool for game developers. The hardest part is hiding that the NPCs are cheating at all.
 
Last edited:
I've seen it too, never thought about posting about it though. Falls under the "NPCs don't play by player rules" thing that I think has been mentioned a few times by now. Been driving me nuts, that.

Maybe lag? Maaayyyyyyybe?

Considering that the NPC's spawn and run locally on your PC, it won't be lag unless you've entered another player's instance.

- - - - - Additional Content Posted / Auto Merge - - - - -

I wish I'd had the presence of mind to take a screeny of this NPC Asp battering me with twin rail guns while pointing in a completely different direction but what the hell? :mad:

Is this blatant NPC cheating or am I missing something in the outfitting section i.e. turreted Rail Guns?

It's not just you missing the turreted rails. I can't find them either, but have certainly seen them in action.
 

dxm55

Banned
Yep. I've had NPC Eagles and Sideys nailing me with their cannons even when I'm on their rear quarter. Makes no sense whatsoever.
 
combat zone would probably make sense to have military hull and hrp's i dont mind them being more well equipped in the CZ (they should be, its basically a mini war)
probably should pay off a bit more to compensate for it, but then again its not like you cant guarantee 1/2 a mill or so before going back to re arm the frag cannon.

And are people sure it isnt turreted cannons they are using rather than turreted rail guns?
Not to sure how you would tell the difference in the thick of it.
 
Back
Top Bottom