Number of people playing elite?

Hi all,

Any idea how we can find out how many people are currently playing elite? Or how many copies have been sold?

Cheers,

Ed
 
I'd love to know as well. Hope FD will release some numbers at some point. As a rough estimate, this forum has over 60.000 members (there's some statistics at the bottom of the the forum's main page). Even though not everyone who signed up here also has bought the game, I think most people will. Also, some forum members have bought multiple copies. And then there's a whole lot people who play but are not on the forums. ED on reddit has about 20.000 members and there were some 25.000 kickstarter backers. But yeah, not sure how to extrapolate those numbers to actual players...
 
Yes but it been way up all year, so people are probably cashing in to pay for some christmas goodies.

We won't get the true numbers until next year, whenever Frontiere to publish its financials.

I think I was issue with the number between 66,000 and 67,000 when I started.

We know Frontiere has already stated E:D was already in profit a little while ago and that there expenditure was around 8 million on the project, divide that 8 million by 50 and you get 160,000 buyers. Now that not completely accurate, as it don't take in all the separate tiers available on Kickstarter and there budget may have been higher.

update
This lstate there were 70,000 players in August and I joined in November so the cmd number clearly out of whack with the true number of players.

http://www.eurogamer.net/articles/2014-09-11-elite-dangerous-original-budget-was-8m

My guest would be north of 250k but probably lower than half a million.
 
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I think there are 2 groups of players. Those who were desperately waiting for a new space game, especially old school ones, and then the casual crowd that plays just about anything if there's fun in it if the hype level high enough. As far as i can see E: D appeals mainly to the first group, the 2nd group is most likely shocked by the bad reviews and will wait and see. Most people are bright enough to understand what the polarization of opinions on Metacritic means as well as the refusal of big reviewers to rate the game yet.
 
Elite, the only game where ppl care about share prices... thats some comedy gold right here.

Also that was not accurate information to begin with. Share price did drop yesterday, but it was 6 points from close of the previous day, not 40.
 
I have no idea to be honest.
The day they're happy with the numbers, i reckon they'll start bragging about 'em. Then we'll know.;)
 
I'd guess the casual crowd make up a good number of those that shoot anything on sight and/or moan it's not hard enough.

I think there are 2 groups of players. Those who were desperately waiting for a new space game, especially old school ones, and then the casual crowd that plays just about anything if there's fun in it if the hype level high enough. As far as i can see E: D appeals mainly to the first group, the 2nd group is most likely shocked by the bad reviews and will wait and see. Most people are bright enough to understand what the polarization of opinions on Metacritic means as well as the refusal of big reviewers to rate the game yet.
 
I think there are 2 groups of players. Those who were desperately waiting for a new space game, especially old school ones, and then the casual crowd that plays just about anything if there's fun in it if the hype level high enough. As far as i can see E: D appeals mainly to the first group, the 2nd group is most likely shocked by the bad reviews and will wait and see. Most people are bright enough to understand what the polarization of opinions on Metacritic means as well as the refusal of big reviewers to rate the game yet.

To be honest the game was released a bit to late for the Christmas reviews. Expect them to come in the new year.
 
Must be loads, on Sunday afternoon every station had players, took ages to get docking at almost every outpost. Can't really go anywhere in the core systems without seeing people. I made a mint just picking up cargo people had dropped outside outposts, frustrated by not getting docking I'd imagine. Then entering solo to sell the stuff. Easy credits, just the kind I like.
 
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