Number of systems/stars in the bubble?

Is there a list of or way to determine the number of stars/systems inside the bubble? Any creative way to figure that out?
 
In-game, no, apart from manually counting them, one by one.

Using external tools, sure. Simply ask a site like eddb.io for the total number of systems with stations - it currently returns the number "19,686". Now subtract the ones you'd consider to be "outside the bubble" - there's about 40 of them, but to get an exact number, click on the "distance from Sol" sort tab until it starts the list with the system furthest away from Sol. I'd call most of the systems in the list above Canopus "outside the bubble", but you're free to expand the bubble to include places like Maia and Sothis if you wish.

Anyhow,you'll probably get a number somewhere around 19,650.

This is inhabited stars, not uninhabited ones, or ones that the game considers "inhabited" but hasn't created any stations to land/dock at.
 
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In-game, no, apart from manually counting them, one by one.

Using external tools, sure. Simply ask a site like eddb.io for the total number of systems with stations - it currently returns the number "19,686". Now subtract the ones you'd consider to be "outside the bubble" - there's about 40 of them, but to get an exact number, click on the "distance from Sol" sort tab until it starts the list with the system furthest away from Sol. I'd call most of the systems in the list above Canopus "outside the bubble", but you're free to expand the bubble to include places like Maia and Sothis if you wish.

Anyhow,you'll probably get a number somewhere around 19,650.

This is inhabited stars, not uninhabited ones, or ones that the game considers "inhabited" but hasn't created any stations to land/dock at.

Thanks, I figured there was a creative way to figure out how many - or at least to estimate them. I was playing with a friend who said he'd read "it would take over a year to visit every system in the bubble if you played 24 hours a day straight". I didn't believe him for a second and if my math's right that's not even close or in the same ballpark

Let's use your numbers, check my math for me

19650 systems
45 seconds per jump (to drop, cool, line up, charge, jump)
884250 seconds
14,737 minutes
245.625 hours
10.234375 days
0.028 years

Doing the math the other way around
365 days
8,760 hours
525,600 minutes
31,536,000 seconds
700,800 systems (at 45 seconds per jump/system)

So yeah, seems he was exaggerating just a little bit huh?

Another stat I'd love to know is who's the most wealthy player. I saw Obsidian Ant do a video with a commander, can't recall his name, and it showed his balance as 15+ billion. That's nuts!

~X
 
I'm not sure a 45 second minimum-duration jump-jump-jump qualifies as a "visit". But you should still have plenty of time, given the parameters.

Put it this way instead: visiting 19,050 systems in 31,536,000 seconds would give you just under 28 minutes per system. That should be enough time to arrive, scan the system if it needs scanning, set course for the nearest starport, fight off any pirates who might interdict you, land, do some trading, check the mission board, and take off again for the next system. Doing all that would definitely qualify as a "visit".

Or, if you prefer, you'd have to visit 19,050/365 = 52 systems per day. As an explorer I'm sure I routinely "visit" (arrive, honk , check system map, scan interesting things, jump to next system) that many systems per day, even when I'm just playing a few hours per day. So if exploration-style "visits" count, then "visiting" each inhabited system in the Bubble within a year should in theory be quite doable, even if you do insist on eating, sleeping and having a life outside of Elite.

As for the "richest CMDR", that's a statistic only FD can know. I suspect, whoever it is, that they've long since retired from active spacefaring and have settled down on their own private leisure planet by now.
 
I'm not sure a 45 second minimum-duration jump-jump-jump qualifies as a "visit". But you should still have plenty of time, given the parameters.

Put it this way instead: visiting 19,050 systems in 31,536,000 seconds would give you just under 28 minutes per system. That should be enough time to arrive, scan the system if it needs scanning, set course for the nearest starport, fight off any pirates who might interdict you, land, do some trading, check the mission board, and take off again for the next system. Doing all that would definitely qualify as a "visit".

Or, if you prefer, you'd have to visit 19,050/365 = 52 systems per day. As an explorer I'm sure I routinely "visit" (arrive, honk , check system map, scan interesting things, jump to next system) that many systems per day, even when I'm just playing a few hours per day. So if exploration-style "visits" count, then "visiting" each inhabited system in the Bubble within a year should in theory be quite doable, even if you do insist on eating, sleeping and having a life outside of Elite.

As for the "richest CMDR", that's a statistic only FD can know. I suspect, whoever it is, that they've long since retired from active spacefaring and have settled down on their own private leisure planet by now.

As for the 45 second minimum that's what the discussion was about. You're right that you can barely call that a visit, just enough time to honk, scoop and waive before jumping to the next system. I brought up the question "I wonder how many humans inhabit the bubble" and that lead to "it would take a year of non-stop jumping just to get to each system in the bubble." I knew that couldn't be even remotely correct as this commander is known for huge exaggeration. Hence I wanted to figure out the math out of curiosity.

As for the richest player being retired I think you're exactly right. He's likely purchased his own moon by now and charges admission to see the geysers on it!
 
...I brought up the question "I wonder how many humans inhabit the bubble"...

There are some old threads where some of us attempted to calculate this. Trouble is, this too is a statistic not easy to extract from the game itself. The game does give you stats for the total populations under the control of Powerplay powers, so most of the calculations in the old threads attempt to extrapolate from this.

In This old thread, I guesstimated the total human population of known space to be around 5.9 trillion.
 
I guesstimated the total human population of known space to be around 5.9 trillion.

That certainly sounds reasonable to me given the way you estimated it. I sorta had 3-4 trillion in my head but can see how 5.9 trillion could be correct. It would be interesting to see what the population would be in 1100 years based on the rate of growth over the past 100 years. That too would be only an estimate but it'd be interesting to see how it lines up with the 5.9 trillion number. I bet it's close as it seems Frontier really does a great job with these little details and it wouldn't be too hard to calculate this. Sadly me just dum muzak makin' geye so me know no.

I was also curious how much it would cost to own every ship in Elite. I went through Corolios and did a combat build for each with 1 cell bank and largest possible fuel scoop (after shileds). All beams and all cell boosters just to make it easier to do quickly. The amount - $4.5 billion. I was thinking between 3.5 and 4 so I was off a bit.
 
Interesting stuff!

Minor point - I don't think it's possible to do jump after jump at an average of 45 seconds...
 

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I think one could reasonably estimate them by counting the number of Systems within 20LY range at various, geometric locations inside and at the edges of the bubble.
Then feed it into an "Average # of Systems within 20LY" and extrapolate it to the volume of inhabited Systems (more or less a ~400LY bubble?).

I'd guess that would yield a TLAR (This Looks About Right) figure just based on total Volume and estimated Star Density.
 
Interesting stuff!

Minor point - I don't think it's possible to do jump after jump at an average of 45 seconds...

Try it some time, I was surprised that it can be done that quickly as well. That's assuming you have a rather large fuel scoop, say class 6 or higher as you drop, being your detailed scan while orbiting the star scooping while lining up your next jump then charge/jump. You likely wouldn't do this that fast over and over but it can be done. Regardless the debate was centered on using the 45 second metric which is why I quoted it here.
 
Interesting stuff!

Minor point - I don't think it's possible to do jump after jump at an average of 45 seconds...

Figured I'd slightly revive this thread as I just looked it up to get some of the numbers we thought about. @Zil Zalo I actually did some testing with a few friends the other day figuring out some interesting FAQs and one was number of stars in the bubble. I was writing about the FSD stat of 45 seconds. In our testing it took anywhere from 40-50 seconds as there is some variability in the witch space time due to things you're jump in on. If there are a lot of commanders there then it'll take a bit longer as your machine has to register all the extra network data. After several tests 38 was the lowest and 51 was highest. The mean was around 42, certainly below 45.

So yes, you can hit systems at a rate of 45 if you are right on top of scooping and watching the cooldown. I wouldn't argue that would be a soul crushing way to do exploration but if you're flying even 25 ly to meet a friend that really only takes 20 minutes. That's not nothing but given I tend to play for hours, 20 minutes is a low time investment.
 
Is there a list of or way to determine the number of stars/systems inside the bubble? Any creative way to figure that out?

Yes I know the answer to this one, its simple.

Lots

How did I get to this answer you might say? well i started by looking at the galactic map and counted a couple of stars, then added it to a few stars over to the far left of the bubble and this made some, so bear with me;

a couple of stars + a few stars = some stars

Then i found several stars above where i was in the map therefore

several stars + some stars = Many stars

I quickly realised the map was not linear and there are also systems with more than one star a couple of stars; you might say, some have several and some have many, and some several

Therefore -

Few + Many + Several + Some + A Couple = Lots

i hope that helps
 
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