Hardware & Technical Nvidia 3D Vision 1 vs 3D Vision 2?

I got some 3D Vision 1 glasses awhile ago when I got a 3d Projector, and I've since lost the little USB 3D dongle. The projector broke years ago and I didn't try the 3D much. I still have the 3D glasses, but the USB dongle disappeared when I moved.

I got a monitor that's been confirmed to work with 3d Vision 1 & 2 (it can output both 120HZ and 144Hz refresh rates), and I wanted to try it out. I looked around on eBay, and I can get the 3D Vision 1 USB dongle for about $20. But a boxed 3D Vision 2 (with the glasses and USB adapter) is about $150. Are the 3D Vision 2 glasses much better? Or is it a better value just getting the 3D Vision 1 on eBay for $20?
 
Buy VR for $400, close thread. 3d glasses in Elite suck. I know as a Panasonic 3dtv user. While it gives you false sense of depth, it will also introduce shimmering and ghost images. Totally not worth it IMHO - every cent spent on that crap is better spent on VR.
 
Buy VR for $400, close thread. 3d glasses in Elite suck. I know as a Panasonic 3dtv user. While it gives you false sense of depth, it will also introduce shimmering and ghost images. Totally not worth it IMHO - every cent spent on that crap is better spent on VR.
Good point. I hadn't intended to use it for Elite: Dangerous; I haven't heard anything good about that game with 3D Vision. I have a couple IMAX 3d Blu Rays I wanted to watch, and try out some of the old games that aren't made for VR. Maybe I'll just get the 3D Vision 1 adapter for 10 or 20 bucks on eBay, and saving up for a VR headset. I just bought a couple drones and don't want to go too crazy blowing money on toys, so I'll hold off on the VR.
 
Buy VR for $400, close thread. 3d glasses in Elite suck. I know as a Panasonic 3dtv user. While it gives you false sense of depth, it will also introduce shimmering and ghost images. Totally not worth it IMHO - every cent spent on that crap is better spent on VR.

You're wrong there. I use 3D Vision and have encountered no issues. Your settings must be incorrect. I even have 3D Video to show what I see, and other people who say the same things as you are surprised I am able to see what I see in 3D Vision. Shimmerings and Ghost Images are indicative of incorrect separation and convergence settings and bloom.

Good point. I hadn't intended to use it for Elite: Dangerous; I haven't heard anything good about that game with 3D Vision. I have a couple IMAX 3d Blu Rays I wanted to watch, and try out some of the old games that aren't made for VR. Maybe I'll just get the 3D Vision 1 adapter for 10 or 20 bucks on eBay, and saving up for a VR headset. I just bought a couple drones and don't want to go too crazy blowing money on toys, so I'll hold off on the VR.

See above. I play ED with 3D Vision, and have encountered no major issues. The thing is, ED works best when you apply the Helix Mod to it with 3D Vision.

This is what I see when I play ED in 3D:

[video=youtube;zrPtAFkvZDI]https://www.youtube.com/watch?v=zrPtAFkvZDI[/video]

Yeah somehow Youtube converted my 3D video file into anaglyph. But believe me I recorded this in 3D Vision.

Here's a second video which Youtube didn't convert to Anaglyph. It's just me using the free cam inside a station having a look around. This was recorded to show other people I do NOT get "shimmerings" and "ghost images" (like they all say) when in 3D Vision.

[video=youtube;mvLy3paAfvc]https://www.youtube.com/watch?v=mvLy3paAfvc[/video]

Suggestion - get the dongle off ebay. The 3D Vision 2 is essentially the same thing as 3D Vision 1, and the only difference is the glasses. The new glasses are supposedly more comfortable and have a wider field of view compared to the old set. What's the harm, you're out $20 getting the dongle to try it out on your new monitor?
 
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You're wrong there. I use 3D Vision and have encountered no issues. Your settings must be incorrect. I even have 3D Video to show what I see, and other people who say the same things as you are surprised I am able to see what I see in 3D Vision. Shimmerings and Ghost Images are indicative of incorrect separation and convergence settings and bloom.
See above. I play ED with 3D Vision, and have encountered no major issues. The thing is, ED works best when you apply the Helix Mod to it with 3D Vision.

They were only visible when image was combined in the glasses. I used "native" ED mode (side by side), didn't even think of helix because why should I? The game put up SBS image, the TV picked it up, and the glasses were working out of the box. If you don't see the crosshair ghosting - more power to you :)

The most prominent issues I had were:
a) the depth was I think three levels deep - the UI, the canopy and the galactic background
b) crosshair had a visible ghost on it making it hard to focus
c) some placements were wrong i.e. crosshair placed on galactic background

Mind you the TV was not having problems with the 3d image at all, movies were great and even "fake 3d" mode was working just fine. I also played Crysis 2 with these glasses and it was amazing, especially aiming down sights. Still it is nothing compared to VR so that $20 makes VR (oculus) price $380 ;-)

I still stand by what I said - any coin spent on 3d-something is better spent on VR :D Or, a TrackIR led clone at least :)
 
A couple of weeks ago I did an experiment, hooking up a secondary computer I have (i7 6700k w7pro x64 GTX970) to my 42" panasonic plasma 3D tv - here is what I posted about it on the VR forum:

"Hook-up was simple, HDMI into 42" 3D plasma TV, start E D (swap into cheaper ship!) options 3D - side-by-side (mouse option changed automatically) - resume game - switch TV to 3D (it detected it) turn on the specs and off we go - no issues. Sound via the TV into my AVRx made the room shake as I went through the slot, so the audio via HDMI works. ;)

Was quite good fun, obviously not as immersive as the Rift but definite depth and scale apparent. I am not sure what the resolution turned out to be, I think it was the native 1920 (x 1080 vertical) but I might be mistaken - the fact that the graphics card splits the image into two made me think I was going to see a 860 horizontal image. Maybe the TV "fills in" this horizontal split as it stretches the signal from the graphics card? At any rate there did seem to be some artefacts that might have been the result of this, a sort of sparkling on edges.

The biggest downside comes from the fact that you are naturally viewing a dark screen with bright elements on it (the HUD in the main) so even when the shutter for one eye is darkened a feint image of the bright line gets through. At first I thought I might cure this by mucking with the "experimental" settings in E D options but I think that those had limited use. So at times it looked like an olde-worlde analogue TV signal with ghosting.

In conclusion, if someone is unable to justify moving into V R then this is a decent way to get a bit of fun if you already have a 3D television. I wouldn't think it was worth doing full-time though, images are not as sharp as in 2D and the system map will give you a headache (gal map is horrible too)."

So that was my take on it, fun to play with if you have the 3D tv anyway, not worth buying one to get the limited benefits.

Of course this was into a 3D TV, not using the NVidia 3D - maybe that is better.
 
My impressions are very similar to what Malc Yorks said. I've tried that mode, played a while with it but in the end, ended up not using it. It simply isn't that good in ED. If VR is out of the question, this money is better spent on TrackIr clone (should be around $20 anyway for a 3 led and ps3eye) and will give you more immersion if you don't have any headtracking. Or a HOTAS ;-)
 
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