Hardware & Technical Nvidia DSR setup.

I have activated DSR in the Nvidia Control Panel.

I checked all the DSR Factors options (1.20x through to 4.00x).
I set DSR smoothness to 33%.

I notice that in the Win7 Screen Resolution screen it now has several new resolutions that are greater than my native resolution (1920 x 1200). I have kept this at the native resolution.

Questions:

What do I need to do inside Elite settings to take advantage of DSR?
a) Nothing?
b) Change the resolution to something higher (extra resolutions are now available inside Elite)
c) Something else?

Once DSR is working, should I continue to enable SMAA inside Elite, or turn AA of, or use some other AA setting?

Thanks!
 
I'd figure,
b) Change the resolution to something higher (extra resolutions are now available inside Elite)
Per what it says on nvidia's site:
it renders a game at a higher, more detailed resolution and intelligently shrinks the result back down to the resolution of your monitor, giving you 4K, 3840x2160-quality graphics on any screen.

Well half of what it says is a bit , but it would give you something like "better anti aliasing" and less pixelated text, I figure.


It would cost a lot of GPU power, so I hope your GPU can handle it.
 
I used DSR for Screenshoots to OCR them and i cant see a difference to native 1080p. DSR is pretty if you have a great flora around you(can completly removes the flickering from grass), but for ED.... Also if i use DSR and go to the Galaxy Map(The only time i use my mouse) i have one big problem, the mouse position isn't translated. The cursor is not the actual position.
 
Tried it while in the beta phase I think and wasn't happy with the framerates I was getting especially in stations, might try again now the games been optimised somewhat since then.

Using a GTX 690 fyi.
 
It's actually very subjective. Let me give an example using another game - Eurotruck Simulator 2.

In the game it already has a slider to do the same thing. It defaults to 100% - meaning the game renders at 100% of your monitor's resolution.

People have posted screenies and such to illustrate how much "better" it is to have the slider anywhere from 200% to 600% (renders at 2x to 6x higher than your monitor's resolution). But honestly when I look at the screenshots side by side, or I flip them one over another just to see the changes, theres SO LITTLE that's "changed" that you wouldn't even notice it normally.

So to me, it's just a waste of GPU power.

But it might make a psychological difference to someone else though. :)
 
GTX 750 Ti

I had to drop the Surround function to enable DSR.

I set it to X2 and smoothness to 33%

Native resolution for my 24" is 1920x1200 (90 - 110 FPS), this DSR setting allowed to new resolutions 3840x2400 and 3325x2078.

I set AA to "OFF"

3840x2400 with "High" graphics settings gave me 9 FPS.
3325x2078 with "High" graphics settings gave me 30 FPS.

I tried fussing with the settings and was only able to slightly increase the FPS for either.

So it seems my GPU is just not buff enough to handle this DSR setting...it made the screen look smoother but with such low FPS it makes the game very unenjoyable for me.
 
Tried it while in the beta phase I think and wasn't happy with the framerates I was getting especially in stations, might try again now the games been optimised somewhat since then.

Using a GTX 690 fyi.


Same, tried it a couple of days ago. Quickly switched it off. (GTX770, Intel Core i7-4770K CPU @ 3.50Ghz)
 
So it sounds like I would need to select a higher resolution in the elite graphics options in order to 'activate' dsr ?
 
The way I understand it, DSR makes your programs believe you have a higher resolution monitor, and thus enable those resolutions in games. Then DSR downscales them to your true monitor res so the picture can be displayed.
So yes, to benefit from DSR, you need to choose one of the new higher resolutions that appear in the game options. DSR basically emulates a higher res monitor.
 
@OP: Yes, just select the higher resolution in game and it will run at the higher resolution down sampling it to your monitors native resolution. Just keep in mind unless you have an Nvidia 970 or 980 card chances are your frame rate will take a very significant hit. I've been messing with it on my 970 and using the 2560x1440 resolution is the max I can use before my frame rates drop below 60. A last generation gtx 760 series card might be ok though, but I would think anything less is probably not going to handle it.

I can say from my messing around with it I can run the game at 2560x1440 just fine with SMAAx4 and everthing else maxxed out except I turn off blur and bloom because I really dislike those effects and maintain a 60+ FPS with vsynch enabled. In the overall graphics look though there seems to be very little difference but where I do notice it is in the ships UI and the lights from ships super cruising around and the sun effects. They all seem just a little brighter and more crisp, the overall difference is small but you can notice it
 
Has anyone noticed that dsr-smoothness does not have any effect anymore? I think this is driver related, because it does not work in Witcher3 either, but in older games likes Dishonored it works. Any workaraound?
 
I noticed a big difference going from 33% to 13%. It's noticable with the 2.0 resolution setting.
 
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[...] A last generation gtx 760 series card might be ok though, but I would think anything less is probably not going to handle it. [...]

I use a GTX 760. I tried the 2560x1440 resolution, max details, AA off. Works fine in space and combat, but near and especially inside a station the frame rate dropped below 20.

Edit: have 1920 x 1080 native
 
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Works for me on a 980, and looks noticably smoother, frame rate is good at 2550X1440, it's playable at 3840X2160 but a bit jerky in stations and not enough difference to make it worthwhile so i use 2550X1440

This is the setting in the Nvidia options, Haven't tried the one in game options
 
You shouldn't have to run AA if you're using DSR. That defeats the purpose of DSR. At most, maybe you should run the lowest AA setting alongside DSR. I'm running it on an NVidia 970gtx, i7 3820 processor, and I'm getting 60 fps in stations and from 90-120 out in space (including in combat and asteroid fields). It runs great. The benefit is that the cockpit is rendered a bit smaller giving better visibility, plus obviously the majority of jaggies are gone.
 
Anyone tested the difference in performance and/or quality between using NVIDIA control panel vs the built-in game option?

Another question- i am currently using an 21:9 monitor (LG 29UB65) with 2560 x 1080 resolution.
Do i need to choose a higher resolution to match the screen ratio or can choose anything higher and it will be automatically set to fit my screen?
 
Supersampling and DSR always match your screen ratio.

For my actual 2560*1080 29" screen none of this things work. Text becomes unreadable and orbital lines start to flicker. On my old 1920*1080 23" it looked much better, using 2x DSR.
 
I use DSR on my 780ti. It works but certainly not in 4k resolutions. Kept the smoothness at 33% and run in the 2300xwhatever it is resolution. All details in game highest/ultra and runs well, drops to maybe 70 frames on average in stations and much higher in space. Don't think AA is on though - don't need it .. looks great without it and very little stepping on lines. Even though its only a small increase in actual resolution, I can see a decent difference in the look of the graphics - to my eyes at least! Very surprised the difference it made, and am starkly reminded when NVidia drivers update and I forget to enable DSR again (since it always seems to disable after an update). Peace.
 
Image quality is worse with DSR. DSR is kinda like FXAA's slightly more attractive cousin that weighs more. Play with DSR on for a bit and then try supersamlping 1.5 or 2.0, whichever let's you have the more desirable frame rates, and see if you can spot the difference. You'll still have aliasing to deal with while supersampling but with SMAA from sweetfx it is cleared up for the most part. SMAA also creates a minuscule amount of blur on the textures unlike FXAA or what you get with DSR. Ditch DSR and use SMAA over FXAA in your games; your eyes will thank you.
 
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