Nvidia gaming experience has (*&%($*&% up Oculus for me

I've had no problems with Oculus apart from a small amount of judder. Today I updated the gefore drivers and decided to optimise Elite Dangerous with the geforce experience optimisations. This has completely ruined the Oculus display for me. Nothing I do seems to sort it. I now have a split screen view with terrible chromatic aberation and the view certainly isn't 3d it is just 2 seperate screens with a rubbish resolution. It all just looks terrible now !!!

Even with the small demo scene in direct mode the oculus now judders badly, on and off. If I launch it can be fine but I get a strange doubling up of the outer parts of the image on the right side of the screen, other times it will launch and it judders badly. I don't change anything in between each launch for it to start behaving differently.

Something has really gone wrong !! Any ideas ?
 
The default Geforce experience settings turn on DSR for me, could that be it?

Not got an OR but had to change that back to normal resolutions to avoid a frame rate hit with my set up.
 
It's the latest drivers.

Roll back. This was an issue in the beta drivers which still exists in WHQL

Thanks. When I said I tried everything that is one thing I didn't try :) I assumed Nvidia would know what they were doing when they release something.
 
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