could be he is referring to the old steamvr bug with ED where they had noise rendering outside the regular game pixels.
Since you have a slightly wider fov in the lenses when looking straight ahead and this presented as a few intermittent coloured pixels in your extreme periphery, rather unsettling since this triggers your flight or fight response..
it was noticeable in the steamvr mirror and it covered the masked areas.
Haven't heard about that since quitr awhile ago, like a year.
Since you have a slightly wider fov in the lenses when looking straight ahead and this presented as a few intermittent coloured pixels in your extreme periphery, rather unsettling since this triggers your flight or fight response..
it was noticeable in the steamvr mirror and it covered the masked areas.
Haven't heard about that since quitr awhile ago, like a year.
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