Obsidian Orbital is 100% back online.

:eyeroll:

in before the nerf!

[edit]

nope, apparently not.

"thanks to everyone who participated in getting Obsidian Orbital back online! FU!" - FDev.
 
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Have to agree here.

At the risk of labouring the same tired old point, if they wanted to "nerf" this, the correct way to do it would be to fix the bloody mode-flipping so people can't just scoop everything, re-log and do it again.
Instead, they'd have to visit different sites, as was (presumably) originally intended.

Course, that's hard and nerfing credits is easy.

Sooner or later, somebody at FDev is going to have to face the fact that they're screwing up huge chunks of the game as a result of their inability to fix mode-flipping. [sad]

you don't need mode flipping to farm a single site. you only need to go to supercruise and then turn around and come back to the same location. All the materials will have spawned in (randomly) again.
 
you don't need mode flipping to farm a single site. you only need to go to supercruise and then turn around and come back to the same location. All the materials will have spawned in (randomly) again.

Fair comment.

I guess any fix for mode-flipping would have to incorporate a way of marking POIs as "cleared", at least for the duration of a mission.
 
Fair comment.

I guess any fix for mode-flipping would have to incorporate a way of marking POIs as "cleared", at least for the duration of a mission.

and you'd have to do so in a way that allows each commander to clear their own set of materials without affecting other commanders or you'd have a situation where Gankers would simply scoop up all the mats to prevent others from having their fun.
 
You know these big electrical generators? When they start up? Or a turbine?

Every game should feature these sounds. It was what I was imagining when seeing the thread title. *mimicks spool up sounds*
 
I wonder... might the reduction in payouts for these have ANYTHING to do with the virtually eliminated risk? Now that we can have 16-ton corrosive resistant cargo racks in our ships, gone are the days of landing a gelatinous mound of a ship on deck with a squish, not a thunk.

It was certainly one thing when we were risking ourselves each and every trip out. Now that we can mitigate that risk to near nothing... well.. who should get paid more: The guy with the helmet and the uniform defending your right to b--ch, or the guy with the uniform and helmet defending a ball?

And then.. we have to wonder how many thousands of tons of all of these have been delivered already?

How much would you pay, if were so inclined to pay for:

402217-f4ce9e338372f269c5e86136dd678269.jpg


A very nice Painite? $60,000 per ct. was the going rate when there were less than 1000 specimens in the world.
Now days, you can pick up a 1.26 ct. Painite, untreated, for around $120.
 
Well, the effort to get the station back up so others could make some good credits again has been squashed. I've never done a Palin mission before, but still delivered 5600 tonnes of repair materials so others could have their missions back. I won't be assisting in the rebuild of stations anymore. It's a slap in the face for the effort everyone put into it.
 
Well, the effort to get the station back up so others could make some good credits again has been squashed. I've never done a Palin mission before, but still delivered 5600 tonnes of repair materials so others could have their missions back. I won't be assisting in the rebuild of stations anymore. It's a slap in the face for the effort everyone put into it.

I can picture the scene at the meeting.

"Are you sure about this?"

"Sure, it'll be soooo funny. We let them spend months repairing the station and we don't tell them we've nerfed Palin's missions. Everybody will laugh about it and it'll be great"

"Hmmm, if you say so...."
 
That's a big nerf, 20x less pay! Big slap in the face for those who helped rebuild it. I was more involved with the Oracle repairs but i feel for those who helped repair OO to make those missions available again for everybody.

FD could have only halved the rewards or remove the Thargoid canisters from the Scout Crash, thus making players work a little harder for cash, getting into the Thargoid bases to get the same canisters.
 
I started my second CMDR in January. At some point I decided I wanted to do Palin missions to get some trade rank and cash. I tried to sneak into Palin with my SRV to get some racks, no luck. So I flew my Cobra MkIII to Medusa's Rock. Took longer to do that than when I flew my main account to Colonia. But that's ok, it's good to have Palin unlocked. Of course as soon as I got back the Thargoids attacked OO and I couldn't run any missions. So I went to my main account, grabbed my cargo cutter and did some runs to get OO open again. I will admit I didn't work super hard at it, but I put in a few thousand tons. Would have been nice to get the missions back the way they used to be. Or even half of what they used to be.
 
The goods news. Palin's Thargoid missions are still around.
The bad news is the payout has been reduced. I got 1.4mil + 2 biotechs for a four resin mission.

Another bit of good new, FDev has fixed the scanning data point on the crashed Thargoid scout, it's no longer stuck 500m under ground.

...and if the Thargoids attack next Thursday morning and take it down again?

Of course we all know that won't happen, not because there's some nice mechanics we can interact with, and so can fight against any attack, so as to have some affect on the invasion in some way... It's simply that someone at a desk at FD won't click that station again...
 
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