ObsidianAnt's latest video (https://youtu.be/ymyEZHP5mrk) makes some great suggestions about chaining missions.
Lets say you do a Distress Call, and make it to the final wave and win. Why doesn't the ship that initiated the Distress Call then issue you a mission:
"You saved me! My employer will be pleased! Go to x station in y system for a reward, and they may have another mission to offer you!" The reward amount could be proportional to the distance you have to travel to collect it, and you might have 5 days to collect the reward, but 1 day to access the follow-up mission. The follow up mission could be a surface rescue, or a long range courier mission, or a fetch quest.
I am sure many other people have great ideas to add!
Lets say you do a Distress Call, and make it to the final wave and win. Why doesn't the ship that initiated the Distress Call then issue you a mission:
"You saved me! My employer will be pleased! Go to x station in y system for a reward, and they may have another mission to offer you!" The reward amount could be proportional to the distance you have to travel to collect it, and you might have 5 days to collect the reward, but 1 day to access the follow-up mission. The follow up mission could be a surface rescue, or a long range courier mission, or a fetch quest.
I am sure many other people have great ideas to add!