Hi everyone,
We’ve had a number of requests for an update regarding the Oculus SDK 0.7. Over the recent weeks we have been working closely with Oculus to investigate the subject and we’re now able to give you an update. We understand that this news may disappoint some of you but we wanted to make sure you had the information at the earliest available opportunity.
We have supported Oculus as far as we can, but Elite: Dangerous is not compatible with Oculus SDK version 0.7, and 1.4 doesn’t change that. We hope a future version of their software can be made to work and we are continuing to work with them on this. Elite: Dangerous 1.4 does continue to work with Oculus SDK 0.5 and 0.6, but we continue to ask that players do not upgrade their Oculus SDK beyond 0.6 if they want to continue to play Elite: Dangerous. Our VR support continues to improve and we now also have support for SteamVR and the htc Vive.
I’m going to be checking in on the thread regularly so please do let me know if you have any questions.
Thanks,
Zac
We’ve had a number of requests for an update regarding the Oculus SDK 0.7. Over the recent weeks we have been working closely with Oculus to investigate the subject and we’re now able to give you an update. We understand that this news may disappoint some of you but we wanted to make sure you had the information at the earliest available opportunity.
We have supported Oculus as far as we can, but Elite: Dangerous is not compatible with Oculus SDK version 0.7, and 1.4 doesn’t change that. We hope a future version of their software can be made to work and we are continuing to work with them on this. Elite: Dangerous 1.4 does continue to work with Oculus SDK 0.5 and 0.6, but we continue to ask that players do not upgrade their Oculus SDK beyond 0.6 if they want to continue to play Elite: Dangerous. Our VR support continues to improve and we now also have support for SteamVR and the htc Vive.
I’m going to be checking in on the thread regularly so please do let me know if you have any questions.
Thanks,
Zac