Hello friends,
Something changed, and I don't know when. Elite and the DK2 were performing wonderfully for some time, and then... I began to notice the colors were separating at the edges of my vision, badly.
The only place where the colors (red/green/blue) don't diverge is at the very center of the rifts display, the farther from center I look with my eyes, the more pronounced the color separation. For instance, looking at the target reticule, the two weapons hud graphics left and right of the target reticule are pretty much splayed out in red/green/blue lines.
This is also true looking at the top and bottom of the display too, so I think this rules out an IPD issue.
I'm running version 0.6 of the Oculus SDK. I WAS using SweetFX, but I've sinced uninstalled and reinstalled ED from scratch, yet the issue remains.
I can't believe this is just something I had not noticed, as it drives me crazy. It seems like something changed.
Any ideas as to how I might address this? I don't enjoy playing any longer with this issue.
Something changed, and I don't know when. Elite and the DK2 were performing wonderfully for some time, and then... I began to notice the colors were separating at the edges of my vision, badly.
The only place where the colors (red/green/blue) don't diverge is at the very center of the rifts display, the farther from center I look with my eyes, the more pronounced the color separation. For instance, looking at the target reticule, the two weapons hud graphics left and right of the target reticule are pretty much splayed out in red/green/blue lines.
This is also true looking at the top and bottom of the display too, so I think this rules out an IPD issue.
I'm running version 0.6 of the Oculus SDK. I WAS using SweetFX, but I've sinced uninstalled and reinstalled ED from scratch, yet the issue remains.
I can't believe this is just something I had not noticed, as it drives me crazy. It seems like something changed.
Any ideas as to how I might address this? I don't enjoy playing any longer with this issue.