I've been playing Elite for about 6 months now on my OG Oculus Quest, either through Link or Virtual Desktop. Both have worked great. I had to tweak the settings to get optimal performance, but once I got there it was great. Just recently, I'd say since last Thursday'ish, I started having issues where I would get horrible flickering in VD when loading the galaxy map or the game menu. Today I tried over Link to see if it was unique to VD, but saw a similar issue. On Link, while there is no flickering, the hourglass shows up in the lower right corner and the OculusDebugTool performance HUD shows the framerate dropping from a solid 72 to 0 during menu or galaxy map loading. What happened? The only thing I did last Thursday or Friday was to uninstall my Logitech X52 software since that was causing other issues with my stick losing calibration mid-flight. Luckily that issue now seems resolved, but now I'm dealing with this framerate/flickering issue.
Anyone have any ideas? I'm not aware of any updates to Elite in the last week, and I have the latest Nvidia drivers (got an update today in fact) for my RTX 2060 Super. I don't have access to my PC right now, but I'll check later tonight to see if there are any processes eating up CPU resources all of a sudden that weren't there before, but I can't think of a likely culprit of the top of my head. I'll repost if I find anything suspicious.
Luckily the game itself is still quite playable, it's just a bit immersion breaking right now every time I load up the Galaxy Map. Oh, one more thing. I did just travel from Colonia to the Core this past week, so the star density has definitely increased. Perhaps this is a factor for the Galaxy Map, but I can't imagine why it would affect the game menu loading.
Thanks in advance for any tips or suggestions you may have!
Anyone have any ideas? I'm not aware of any updates to Elite in the last week, and I have the latest Nvidia drivers (got an update today in fact) for my RTX 2060 Super. I don't have access to my PC right now, but I'll check later tonight to see if there are any processes eating up CPU resources all of a sudden that weren't there before, but I can't think of a likely culprit of the top of my head. I'll repost if I find anything suspicious.
Luckily the game itself is still quite playable, it's just a bit immersion breaking right now every time I load up the Galaxy Map. Oh, one more thing. I did just travel from Colonia to the Core this past week, so the star density has definitely increased. Perhaps this is a factor for the Galaxy Map, but I can't imagine why it would affect the game menu loading.
Thanks in advance for any tips or suggestions you may have!