Oculus Rift Arriving Today

Turns out this is a graphics card failure. The 980Ti basically keeled over as I tested out the Rift. Turns out the one long beep and three short beeps indicate a GPU failure, and that is the only new component I purchased prior to the Rift.

I'm speculating, but I wonder if my old PSU simply shut down under the increased power demands, whereas now that I finally had enough power, the GPU finally buckled. I don't imagine I was doing anything unreasonable with it.

From what I can tell, the new PSU and the rest of the computer components are fine for now. Hopefully Computer Exchange send me a replacement or refund.

I was SOOOO close to playing Elite Dangerous in VR. So close....


https://media.giphy.com/media/l0O9zrbtv8ALhvqi4/giphy.gif

ahhh man, that does blow.... Love the gif tho...so close LOL
When u get it sorted and up n goin, u will be wrapped mate...just hang in there :)
 
Yeah, a GPU failing sounds consistent as well. Sometimes they'll work fine in 2D (as in, working OK just in the Windows desktop) even after you've overheated and damaged it to the point of not functioning for 3D anymore. It may have started with a fan failure. The failure modes on the fans can vary. Sometimes they'll run at a lower top speed when the bearings start to fail, while simultaneously drawing more current. And VR will work your GPU harder than most 2D games will, especially in ED. :)

So, does this mean it's time for a 1080 Ti? I recently upgraded to one of those from a 1070, and I'm pretty pleased that I did so. The performance is great.

Bit the bullet and bought a 1080 Ti. Admittedly I've used my Cex refund vouchers against part of the cost. Fingers crossed the 980Ti burnout was just a fluke!
 
Bit the bullet and bought a 1080 Ti. Admittedly I've used my Cex refund vouchers against part of the cost. Fingers crossed the 980Ti burnout was just a fluke!

Should do nicely and fingers crossed.
I too had a 980ti and upgraded to a 1080ti and difference in graphics quality I could add in settings was huge.
for instance being able to take shadows from low to ultra makes a big impact.
 
i had an issue with my rift in ED. Seemed to have only been the 1 game this issue was happening with for whatever weird reason.
I was getting jitters. Kinda like seeing double of an image while moving my head. But image was fine when not moving my head.
I had VR settings ingame set to "Custom", i changed it to "Ultra", and i get no more jitters now.
I didnt have to rollback drivers or anything, it just worked. Weird thing was, the settings in both "Custom" and "Ultra", were setup identically. I cant explain it tho, it just works now lol
 
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