Hi all,
with release Oculus Rift update 1.17 with possibility to start Steam VR games from Oculus Rift Home, I tried to follow procedure and add E: D into my Oculus Library.
It does not worked for me for some reason... All other games from Steam jumped into library, but E: D not.
I experienced all the time when started E: D from Steam VR lot of stuttering mainly in stations, in menus, planets, etc.
Not all the time, but it was very disturbing and also side effect is motion sickness for me when it starts stutter for a while.
Google helped me to find, that I can claim on my Frontier store code for Oculus Rift Home to add E: D to my library as well there. For free...
(same as you claim for example copy bought on store and want to add to Steam library).
Only bad luck is, that it will install (13GB) second instalation of E: D (fortunatelly it takes controls binding and graphic settings from same place)
But anyway, the difference is AWESOME in my case.
1) I can now start E: D from Oculus Rift Home directly, with no other Steam VR app start.
2) EDProfiler still work and I can change settings quickly or decide to run game in VR or on display.
3) Main change is for me, that stuttering is GONE and I realized also, that I can use higher settings with better fps.
4) Also the overal visual quality seems to me better, subjectively.
I don´t know, but it seems that Steam VR still badly influence Oculus Rift HMD usage in some games (E: D for sure) and direct Oculus software w/o Steam allows much better experience mainly for E: D, but it worked for me.
If I do not recognize any obstacles in next few days, Steam version of E: D will be uninstalled and I will keep Oculus version only.
I hope this will help to some one of you, who struggle with stuttering in game or performance of E: D at all.
with release Oculus Rift update 1.17 with possibility to start Steam VR games from Oculus Rift Home, I tried to follow procedure and add E: D into my Oculus Library.
It does not worked for me for some reason... All other games from Steam jumped into library, but E: D not.
I experienced all the time when started E: D from Steam VR lot of stuttering mainly in stations, in menus, planets, etc.
Not all the time, but it was very disturbing and also side effect is motion sickness for me when it starts stutter for a while.
Google helped me to find, that I can claim on my Frontier store code for Oculus Rift Home to add E: D to my library as well there. For free...
(same as you claim for example copy bought on store and want to add to Steam library).
Only bad luck is, that it will install (13GB) second instalation of E: D (fortunatelly it takes controls binding and graphic settings from same place)
But anyway, the difference is AWESOME in my case.
1) I can now start E: D from Oculus Rift Home directly, with no other Steam VR app start.
2) EDProfiler still work and I can change settings quickly or decide to run game in VR or on display.
3) Main change is for me, that stuttering is GONE and I realized also, that I can use higher settings with better fps.
4) Also the overal visual quality seems to me better, subjectively.
I don´t know, but it seems that Steam VR still badly influence Oculus Rift HMD usage in some games (E: D for sure) and direct Oculus software w/o Steam allows much better experience mainly for E: D, but it worked for me.
If I do not recognize any obstacles in next few days, Steam version of E: D will be uninstalled and I will keep Oculus version only.
I hope this will help to some one of you, who struggle with stuttering in game or performance of E: D at all.