I can confirm that in my case 388.59 driver helps but not for 100%. For 2h of gameplay only one time stuttering/distortion occurred while browsing startport services and couple of minutes after closing it. Whats interesting, during this gameplay I visited the same station couple of times for testing and no issues except this one time. I figured out that minimizing and maximizing game during this stuttering helps so I created command for voice attack for hitting alt tab twice - while using vr googles its invisible for me so its good solution for now.
My graphic serttings are low/mid with blur off / AA off / DOF off / shadow low and rest medium. SS 1.0 HMD 1.25
I am aware that 980 is not the newest graphic card but I read many topics that people can run ED in VR with 970 on low without fps drops. Besides If this issue occurs only one for couple of time its hard for me to believe that cause of the problem is mainly my card. I will test on all low settings and check if this issue will repeat.
Good idea. The main settings to watch are:
- Model draw distance - about 25%
- Shadows - low
- Ambient occlusion - low
- Anti-aliasing - none (but if you cant stand the jaggies use FXAA only)
- SS - 1.0
- HMD - 1.0
- Terrain draw distance - 25%
The rest won't matter too much, but keep them on a low setting.
Then give it a good go. Totally ignore the picture quality for now, just focus on "smoothness" in various situations (inside stations, planet landings, conflict zones, asteroid belts, flying close to other ships, etc.). If nothing else, this will give you a bench mark for your card's performance in VR. Everything should be stutter free regardless of where you are in the game and how fast you move your head (within limits of course). You can then tweak the settings ONE AT A TIME and see what works and what does not.
Just to help with your wind up of settings afterwards (one by one):
- start with AA - FXAA only and use your graphics control panel to "enhance application setting". Choose 2x or 4x (no higher).
- Up the model draw distance - no higher than 50% (you will have to accept some pop up on planet surfaces).
- Shadows - keep low or medium at most.
- Terrain draw distance - up to 50% (no higher).
- HMD to 1.25 or if you're doing well 1.5 max.
Obviously the effects are cumulative, so if you hit a setting that introduces noticeable stutter, review that setting along with those you have already changed. That way you can prioritise between them as you prefer. Don't use SS with AA or HMD. If you want to try SS as an alternative, put it at 1.5 with no AA or HMD. A word of encouragement - this process can take some time if done properly, so if you want to muck around with different settings or do something else, make a note where you left off so you are not repeating steps or going around in circles.
Just to be sure and before you start, check your Oculus sensors or redo the sensor set up. It's a drag to grind through your settings only to find that your sensor setup was a bit dodgy. If you only have one sensor, then that could make a big difference, so be certain it is well placed and working properly.