Anyone else giving up on the Rift after the (ludicrous) price hike from an estimated $350 to $600?
I remember them releasing the "cost" of a computer to run with the Rift (with the cost of the Rift included) being about $1,300 USD. Now, that's more like $1,500 to $1,800, and that's just baseline, bare minimum. Even the DK1 and DK2 were cheaper, and didn't have the advantage of being mass produced. Sure, the CV1 is miles above what the Dev Kits were (probably... we've yet to see what they do), but $600 is still way too much for the average consumer to spend on what currently amounts to a curiosity and hobbyist's toy.
This is all without mentioning the unforgivable sellout to Facebook. That put me off the Rift almost entirely, and compatability with Elite: Dangerous was all that left me holding on.
Hoping the Vive comes out more reasonably priced. I suppose the only chance of that, however, is Valve and HTC seeing an uproar over the giant turd Oculus just laid on the VR world and making sure they price their unit a bit more competitively.
We can all bring up whether or not Horizons is overpriced (please, don't, though). Fact of the matter is, there's already a large outcry against increase in price over the Rift on the first day of presales, and it has way more than just speculation of greed to back it up. This is full-fledged gouging. They've gone ahead and guaranteed that about 5% of the PC gaming market (my estimate) is able to afford the damned thing. Good luck to any VR game developers trying to sell to that niche.
I remember them releasing the "cost" of a computer to run with the Rift (with the cost of the Rift included) being about $1,300 USD. Now, that's more like $1,500 to $1,800, and that's just baseline, bare minimum. Even the DK1 and DK2 were cheaper, and didn't have the advantage of being mass produced. Sure, the CV1 is miles above what the Dev Kits were (probably... we've yet to see what they do), but $600 is still way too much for the average consumer to spend on what currently amounts to a curiosity and hobbyist's toy.
This is all without mentioning the unforgivable sellout to Facebook. That put me off the Rift almost entirely, and compatability with Elite: Dangerous was all that left me holding on.
Hoping the Vive comes out more reasonably priced. I suppose the only chance of that, however, is Valve and HTC seeing an uproar over the giant turd Oculus just laid on the VR world and making sure they price their unit a bit more competitively.
We can all bring up whether or not Horizons is overpriced (please, don't, though). Fact of the matter is, there's already a large outcry against increase in price over the Rift on the first day of presales, and it has way more than just speculation of greed to back it up. This is full-fledged gouging. They've gone ahead and guaranteed that about 5% of the PC gaming market (my estimate) is able to afford the damned thing. Good luck to any VR game developers trying to sell to that niche.
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