Oculus Rift not tracking head movements since last upgrade 12.06.15

I have just upgraded ED to the latest version and I am not getting any 3D effect or head tracking from my Oculus Rift DK2, I am running 2.12 Firmware still from when I first had it but I've read not to upgrade it. Any ideas? What I see in the rift is what you'd see on a monitor, recentre button has no effect either. HELP!
 
Between the support ticket raised and searching/posting on the forum this problem is now fixed, but it wasn't just a case of updating the SDK for Windows part, once this was done it still didn't work, I had to upgrade the RUNTIME as well to 0.5.0.1 BETA. When I ran this it told me I had to uninstall the old runtime, which I did, and then the new upgrade was able to install and together with the SDK upgrade to 0.5.0.1 BETA it's all started working again.
​However, I am still getting the 'black smear' mentioned in other posts but to clear this I switch the headset off, switch it back on again and then click the image back into the rift by pressing ALT + TAB which brings up all the programs running and selecting the oculus screen, this sorts the black smear out, I have also tried altering the settings in the NVDIA which seems to help.
​Overall the image quality in the rift is now much improved, menus are more responsive and clearer and head tracking seems really good when the graphic option of MED is selected, ULTRA seems a little jerky.
​Thanks for all your help.
I couldn't be bothered to play Elite without my rift, it just wasn't the same!
 
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