Oculus Rift Performance with 2080, 2080 Super, 2080 Ti

Hi all,

I'm currently running ED on my Mac using my Oculus Rift with a Radeon 580 Pro 8GB in Bootcamp.
I've had to do a lot of tweaking to get a balance of performance and quality that I find reasonable enough, though it still suffers significantly in both areas.

I have some parts laying around I can do a build with, including a GTX 1080 graphics card, and all I'd need to buy are a CPU and a case.
However, with Black Friday to Cyber Monday deals coming up, I was also considering buying a new Gaming PC with a 2080 series card.

So, I have two questions:

1. Are the current nVidia drivers for the 2080 series working well with VR, and ED specifically?
2. Is there a significant performance capability difference in ED between the 1080, and the 2080, 2080 Super, and 2080 Ti?

Feedback from anyone who's tried ED on a Rift with any two of the mentioned graphics cards would be awesome.

Thank you.
 
Hi all,

I'm currently running ED on my Mac using my Oculus Rift with a Radeon 580 Pro 8GB in Bootcamp.
I've had to do a lot of tweaking to get a balance of performance and quality that I find reasonable enough, though it still suffers significantly in both areas.

I have some parts laying around I can do a build with, including a GTX 1080 graphics card, and all I'd need to buy are a CPU and a case.
However, with Black Friday to Cyber Monday deals coming up, I was also considering buying a new Gaming PC with a 2080 series card.

So, I have two questions:

1. Are the current nVidia drivers for the 2080 series working well with VR, and ED specifically?
2. Is there a significant performance capability difference in ED between the 1080, and the 2080, 2080 Super, and 2080 Ti?

Feedback from anyone who's tried ED on a Rift with any two of the mentioned graphics cards would be awesome.

Thank you.

I'm using an RTX 2080 (original) with the Rift and the performance is great. The performance boost is modest, but obviously go for the Super if you opt for a new card. As for whether there's a big enough performance increase from to justify an RTX over your existing 1080, I can't say (upgraded from a 1060). From what I understand the 2080 is more or less equivalent to a 1080 Ti. I went for an RTX 2080 simply because the price difference between the new cards and a 1080 Ti wasn't that great.
 
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I ended up ordering an Acer Predator Orion PC with a 2080 Ti. It was discounted by $1,200 for Black Friday sales, and the retailer has long term interest free finance, so it worked out to be a very reasonable monthly rate. They didn't have it in stock, so I could be waiting up to 14 days for the order to arrive.

I'll update this thread with my impressions of the performance and visual differences as compared to my current experience after I've picked it up and had some time to set it up and play.
 
It came early. Certainly a major improvement from the 580 Pro, but I'm still tinkering with the graphics settings.
The CPU is a Core I9 9900K. Does anyone have a link to some settings recommendations for a similar rig?
Thanks.
 
After doing a bit of mild overclocking on my 2080 ti, by first relying on MSI Afterburner OC scan for a curve, then bumping the memory clock offset up by +600, then setting power and temperature limits to max, I've been able to run everything at highest settings with anti-aliasing and blur off, super sampling set to 1.00, and HMD set to 2.00.

I didn't bother taking FPS readings, as I'm only concerned with how it feels when I play. Flying in and around stations at close proximity is smooth, as is flying low to planet surfaces, so I'm very satisfied with the performance. Ambient occlusion, bloom, and shadows have really made the difference for me in terms of enjoying the visual quality of the game, and so I think I have just about the best experience that is achievable on an Oculus Rift in Elite Dangerous.
 
After doing a bit of mild overclocking on my 2080 ti, by first relying on MSI Afterburner OC scan for a curve, then bumping the memory clock offset up by +600, then setting power and temperature limits to max, I've been able to run everything at highest settings with anti-aliasing and blur off, super sampling set to 1.00, and HMD set to 2.00.

I didn't bother taking FPS readings, as I'm only concerned with how it feels when I play. Flying in and around stations at close proximity is smooth, as is flying low to planet surfaces, so I'm very satisfied with the performance. Ambient occlusion, bloom, and shadows have really made the difference for me in terms of enjoying the visual quality of the game, and so I think I have just about the best experience that is achievable on an Oculus Rift in Elite Dangerous.

Nice rig. :) I'm not sure about the i7 9900K, but the 7700K that I have runs absurdly hot even at stock- never considered overclocking it. They may have fixed that with the 9 series though.
 
Nice rig. :) I'm not sure about the i7 9900K, but the 7700K that I have runs absurdly hot even at stock- never considered overclocking it. They may have fixed that with the 9 series though.
Was the 7700K one of the series with poor Thermal Transfer between CPU & top plate? De-lidding and replacing the Transfer paste with one of the liquid metal materials was a solution put forward in some articles I read.
 
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