I picked one of these up yesterday and just wondering if anyone else has one and what settings you are using to get the best quality/performance etc. (i7 o/c 4.5ghz 16gb ram no o/c on titan)
I didnt have much time last night but I found supersampling cannot go above 1.5x with some of the setting set to medium but oculus rift quality maxed. This gave me no judder in stations or anywhere. Very clean looking cockpit and text pretty clear but always looking for better results.
Thoughts?
Late to this party, but thought I'd chip in.
Got my rig (with Titan x) a few weeks ago, oculus a few days ago and been tinkering for a few days now. It looked amazing straight out of the box. I think i've got it better but its hard to remember!
I can push supersampling to 1440p if I force it through Nvidia control panel (much lower performance hit than the in game setting). I spent Saturday finding a safe overclock on the Titan and doing other tweaks with reshade, upping the planet textures in the graphics cfg, using adaptive vsync, unparked my CPU cores, pushed PhysX to CPU and a few other tweaks that were recommended in a very good thread I came across somewhere.
I'm kind of blown away to be honest, the rift exceeds my expectations on every level. How I've got it set at the moment (as above with all settings maxed, but no software AA or SS because the NVidia supersample and reshade are doing it, with shadows I'm still deciding whether it can cope with Ultra or if its worth it), it looks amazing and no judder in stations or in space at normal speed. H
However getting pretty awful judder in frameshift.
I hear this can be almost unfixable, no matter settings, in busy areas and I'm not out of the starting system yet. So my next tweak will be trying frameshift in solo mode with orbit lines off and see what its like. If its still juddery I'll be back to more serious tweakage and maybe scaling quality back a bit.
Its just soooo hard to compromise